Dungeon Crawl Stone Soup version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 3891346633162163344 21 Zeld the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1238 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1238, Time: 00:01:38 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 0/5 EV: 13 Int: 20 God: Gold: 28 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Potions a - 2 potions of ambrosia {unknown} b - a potion of flight {unknown} Skills: * Level 1.1 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 :** Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin hits you with a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a giant cockroach corpse. You see here a wand of flame (13). You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 chain mail (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the goblin. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin is severely wounded. The goblin barely misses you. You tentacle-slap the goblin but do no damage. You grab the goblin. The goblin is severely wounded. You constrict the goblin, but do no damage. The goblin hits you with a +0 dagger. You die... #......#.######### #. #.#.......#......# ####.##.#.##.#......##.# #.........##..#.#.#.##.# .##.##.##.####.#.##>#....# ....#...#.#########.###..# ..........†.### #.###..### #.....#..##.g## #........# ##...#..#.###@# ###.#.##.# ......).#.#.#### #.#.##.# .##..#.....## #...##.# .........### #.####.# .##....#.. #.####.# #.#.. #.# #......# #...# #. ######.###### #... #. #......# ######## You could see a goblin. Vanquished Creatures A worm (D:4) A dart slug (D:3) 2 ball pythons 2 giant cockroaches A goblin (D:1) A hobgoblin (D:3) 2 jackals 2 kobolds A quokka (D:2) A frilled lizard (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 272 | D:2 | Reached XP level 2. HP: 6/18 MP: 1/5 563 | D:2 | Learned a level 2 spell: Searing Ray 653 | D:4 | Found Gotaema's Book Emporium. 788 | D:4 | Found Toubaatoxa's General Store. 852 | D:4 | Noticed a scorpion 873 | D:4 | Noticed Duvessa 874 | D:4 | Found Gitrott's General Store. 874 | D:4 | Noticed Dowan 892 | D:3 | Reached skill level 1 in Fighting 1238 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_long, infiniplex_forest_clump_large, infiniplex_forest_corner_1, infiniplex_forest_lined_3, minmay_lizard_king D:2: layout_basic, minmay_pentomino_o4, uniq_sigmund D:3: layout_loops_cross, minivault_11, minmay_increasing_density D:4: layout_basic, serial_shops, kennysheep_mini, shop, shop, nicolae_shop_temple_entry_statues_fountains, chequers_jeans, minmay_pentangle, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 28 Constrict || 7 Tentacles || 4 Cast: Magic Dart || 16 Searing Ray || 7 Armor: Skin || 2 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1238 | 1238 | 0 | 682 | 361 | 4 | 309.5 | Dungeon | 1238 | 1238 | 0 | 682 | 361 | 4 | 309.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 479 daAuts D:3: 454 daAuts D:4: 230 daAuts D:1: 74 daAuts