Dungeon Sprint DCSS version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 17499530695284495503 35 Zeld the Conjurer (level 3, -5/26 HPs) Began as an Octopode Conjurer on Apr 28, 2021. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:31 (1153 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1153, Time: 00:00:31 Health: -5/26 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 3/8 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-5 -> -15) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 buckler Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 3.0 Fighting + Level 3.0 Dodging - Level 2.6 Stealth * Level 3.5 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You recover from your berserk rage. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found 17 stones and 2 scrolls labelled KYINOL PUET. A scorpion comes into view. Found the amulet of invisibility {+Inv}. You see here 4 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is almost dead. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you! You die... ################## #<..P#.....#.@$$$# #PP..'.....'.#s?.+ #PP.P#.....#.#"..# ###############+## You could see a scorpion. Vanquished Creatures An oklob sapling (D) A river rat (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (others) A fungus (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 579 | D | Reached skill level 1 in Fighting 579 | D | Reached XP level 2. HP: 19/19 MP: 1/5 680 | D | Noticed an oklob sapling 685 | D | Killed an oklob sapling 686 | D | Reached skill level 5 in Conjurations 686 | D | Reached XP level 3. HP: 6/26 MP: 6/8 1146 | D | Learned a level 2 spell: Searing Ray 1148 | D | Noticed a scorpion 1149 | D | Found the amulet of invisibility {+Inv} 1153 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 5 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1165 | 1165 | 0 | 1119 | 0 | 1 | 1165.0 | Dungeon | 1165 | 1165 | 0 | 1119 | 0 | 1 | 1165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1165 daAuts