Dungeon Sprint DCSS version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 16012620862705347963 332 Zeld the Destroyer (level 6, 11/47 HPs) Began as an Octopode Conjurer on Apr 29, 2021. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (22 turns). Zeld the Destroyer (Octopode Conjurer) Turns: 22, Time: 00:00:19 Health: 11/47 AC: 1 Str: 7 XL: 6 Next: 52% Magic: 6/15 EV: 14 Int: 21 God: Gold: 0 SH: 0 Dex: 11 Spells: 17/18 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 6.9 Fighting + Level 5.4 Dodging - Level 2.6 Stealth * Level 6.7 Spellcasting * Level 8.2 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 82% 3d6 1% 2 Dazzling Flash Conj/Hex 48% N/A 4% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel agile. You barely miss the necrophage. Your grab misses the necrophage. You bludgeon the necrophage! You grab the necrophage. The necrophage is moderately damaged. You constrict the necrophage. The necrophage closely misses you. You bludgeon the necrophage! The necrophage is almost destroyed. You constrict the necrophage, but do no damage. You tentacle-slap the necrophage. The necrophage is almost destroyed. You constrict the necrophage. The necrophage hits you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the necrophage. You destroy the necrophage! Your life force feels restored. Your Fighting skill increases to level 6! Your Dodging skill increases to level 5! Your Spellcasting skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You tentacle-slap the necrophage. Your grab misses the necrophage. The necrophage is moderately damaged. You bludgeon the necrophage! You grab the necrophage. You squeeze the necrophage. The necrophage is almost destroyed. You constrict the necrophage, but do no damage. The necrophage misses you. You tentacle-slap the necrophage. The necrophage is almost destroyed. You are no longer berserk. You are exhausted. You feel yourself slow down. You constrict the necrophage. You destroy the necrophage! Your Conjurations skill increases to level 8! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## ##. .## ..#.. .$. #'# ##@## +.<.+ ##.## #+# There were no monsters in sight! Vanquished Creatures 4 necrophages (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 8 | D | Killed a necrophage 9 | D | Reached skill level 6 in Conjurations 9 | D | Reached XP level 2. HP: 22/22 MP: 4/7 9 | D | Reached XP level 3. HP: 27/27 MP: 4/8 9 | D | Reached XP level 4. HP: 33/33 MP: 5/10 13 | D | Killed a necrophage 14 | D | Reached skill level 5 in Fighting 14 | D | Reached skill level 5 in Spellcasting 14 | D | Reached skill level 7 in Conjurations 14 | D | Reached XP level 5. HP: 21/39 MP: 5/13 18 | D | Killed a necrophage 19 | D | Reached skill level 5 in Dodging 19 | D | Reached XP level 6. HP: 16/47 MP: 5/15 21 | D | Killed a necrophage 22 | D | Reached skill level 8 in Conjurations 22 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 | 6.9 Dodging | 3 4 5 | 5.4 Spellcasting | 4 5 6 | 6.7 Conjurations | 6 7 8 | 8.2 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 12 || 18 Constrict | 1 | 3 || 4 Tentacles | | 2 || 2 Use: Potion | 1 | || 1 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts