Dungeon Sprint DCSS version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 16137587640356980452 25 Zeld the Skirmisher (level 3, -11/27 HPs) Began as an Octopode Fighter on Apr 29, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (18 turns). Zeld the Skirmisher (Octopode Fighter) Turns: 18, Time: 00:00:15 Health: -11/27 AC: 1 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: * Level 4.4 Fighting * Level 3.8 Axes - Level 3.0 Dodging * Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict Ijyb, but do no damage. You block Ijyb's attack. You completely miss Ijyb. Ijyb is moderately wounded. You constrict Ijyb. Ijyb hits you but does no damage. You block Ijyb's attack. You slash Ijyb! Ijyb is almost dead. You constrict Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Axes skill increases to level 3! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The helpless ogre fails to defend itself. You hit the ogre. Your squeeze misses the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! The ogre barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre is lightly wounded. You block the ogre's attack. You slash the ogre! You squeeze the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..)..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached XP level 2. HP: 23/23 MP: 2/2 8 | D | Reached XP level 3. HP: 27/27 MP: 3/3 13 | D | Noticed an ogre 18 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Axes | 3 | 3.8 Shields | 4 | 4.4 Dodging | | 3.0 Action || total -------------------------++------- Melee: War axe || 6 Constrict || 1 Tentacles || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 1 Block: Kite shield || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts