Dungeon Sprint DCSS version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 3257989552574547946 0 Zeld the Shield-Bearer (level 1, -1/16 HPs) Began as an Octopode Fighter on Apr 29, 2021. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (151 turns). Zeld the Shield-Bearer (Octopode Fighter) Turns: 151, Time: 00:00:26 Health: -1/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: * Level 3.0 Fighting * Level 2.0 Axes - Level 3.0 Dodging * Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb closely misses you. Ijyb zaps a wand. There is an open door here. You reach down and close the door. You start resting. Your transformation is almost over. Ijyb opens the door. Ijyb is nearby! Ijyb is nearby! Ijyb is nearby! Ijyb screams, "Die!" Ijyb misses you. Ijyb zaps a wand. You resist with significant effort. There is an open door here. Ijyb zaps a wand. There is a fountain of clear blue water here. There is a fountain of clear blue water here. Ijyb zaps a wand. You resist with significant effort. There is a fountain of clear blue water here. Ijyb zaps a wand. You resist with significant effort. There is a fountain of clear blue water here. There is a fountain of clear blue water here. Your transformation has ended. Your +0 war axe unmelds from your body. Your +0 kite shield unmelds from your body. There is a fountain of clear blue water here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb. You grab Ijyb. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with significant effort. The now-empty wand crumbles to dust. You hit Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..'..# #..#### #..# #.g# #.@# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D | Noticed Ijyb 151 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: War axe || 6 Unarmed || 4 Constrict || 2 Stab: Sleeping || 1 Dodge: Dodged || 7 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 102 | 0 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 102 | 0 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 141 daAuts