Dungeon Sprint DCSS version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 113712500397992654 26 Zeld the Shield-Bearer (level 3, -7/27 HPs) Began as an Octopode Fighter on Apr 29, 2021. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (298 turns). Zeld the Shield-Bearer (Octopode Fighter) Turns: 298, Time: 00:00:21 Health: -7/27 AC: 1 Str: 16 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . g - +1 club (spect) rCold . . . Faith . a - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +1 spectral club (weapon) Armour a - a +0 kite shield (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 4.2 Fighting + Level 4.4 Dodging + Level 4.4 Shields + Level 2.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a +1 spectral club; a +0 chain mail You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. You can move again. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. There is an open door here. You start resting. You start resting. HP restored. There is an open door here. Things that are here: a +1 spectral club; a +0 chain mail g - a +1 spectral club You feel a bond with your your +1 spectral club. g - a +1 spectral club (weapon) You start waiting. You start waiting. Done waiting. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre closely misses you. There is an open door here. Okay, then. You feel very mighty all of a sudden. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached XP level 2. HP: 18/22 MP: 2/2 11 | D | Reached XP level 3. HP: 22/27 MP: 3/3 295 | D | Noticed an ogre 298 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Dodging | 4 | 4.4 Shields | 4 | 4.4 Unarmed Combat | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 5 Punch || 2 Tentacles || 2 Constrict || 1 Use: Potion || 2 Dodge: Dodged || 2 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 290 | 0 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 290 | 0 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 312 daAuts