Dungeon Sprint DCSS version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 13901866596016394275 105 Zeld the Conjurer (level 4, -1/34 HPs) Began as an Octopode Conjurer on Apr 29, 2021. Succumbed to Sigmund's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:03:09 (1050 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1050, Time: 00:03:10 Health: -1/34 AC: 1 Str: 6 XL: 4 Next: 83% Magic: 3/10 EV: 13 Int: 21 God: Gold: 54 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -30) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions a - a potion of ambrosia {unknown} d - a potion of haste e - 2 potions of magic Skills: * Level 4.6 Fighting + Level 3.9 Dodging - Level 2.6 Stealth * Level 4.7 Spellcasting * Level 6.3 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A magic dart appears from out of thin air! The magic dart hits you! There is an open door here. You feel sick. You feel much better. You feel sick. You feel sick. You feel sick. You hear some strange, mumbled words. You are confused. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 scale mail You feel sick. You feel sick. You feel sick. You are no longer poisoned. You're too confused to cast spells. Unknown command. You feel better. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (30% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 30% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. Something hits you. You are poisoned. You feel sick. A magic dart appears from out of thin air! The magic dart hits you! There is a fountain of clear blue water here. Casting: Fulminant Prism (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. Something hits you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... ########## ## #<.#.)'..#..+ #..)..#..'..# #..#####'#### #{.# #..# #..# #### #..# #@⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Noticed Ijyb 14 | D | Killed Ijyb 15 | D | Reached skill level 5 in Conjurations 15 | D | Reached XP level 2. HP: 12/20 MP: 3/6 15 | D | Reached XP level 3. HP: 15/25 MP: 3/7 434 | D | Learned a level 2 spell: Searing Ray 438 | D | Noticed an ogre 442 | D | Killed an ogre 443 | D | Reached skill level 6 in Conjurations 443 | D | Reached XP level 4. HP: 34/34 MP: 2/10 863 | D | Learned a level 4 spell: Fulminant Prism 868 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 1031 | D | Noticed Sigmund 1050 | D | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 4 | 4.6 Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.3 Dodging | 3 | 3.9 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 1 | || 1 Searing Ray | 2 | 1 || 3 Fulminant Prism | | 1 || 1 Use: Potion | 1 | 2 || 3 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1056 | 1056 | 0 | 988 | 0 | 1 | 1056.0 | Dungeon | 1056 | 1056 | 0 | 988 | 0 | 1 | 1056.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1056 daAuts