Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 2393655286225863030 6 Zeld the Conjurer (level 1, -5/12 HPs) Began as an Octopode Conjurer on Apr 29, 2021. Slain by a gnoll shaman ... wielding a +0 club (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:34 (215 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 215, Time: 00:00:35 Health: -5/12 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You aren't carrying anything. Skills: * Level 0.5 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. You grab the quokka. You squeeze the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, constricted by you, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. You hear the slow rusting of a distant drain. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An endoplasm, 5 gnolls, a gnoll shaman and a kobold come into view. Unknown command. You aren't carrying any scrolls. Unknown command. You aren't carrying any potions. Unknown command. You aren't carrying any scrolls. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (100% to hit) The magic dart hits the gnoll shaman but does no damage. The gnoll shouts! x2 The gnoll shaman hits you with a +0 club! Ouch! That really hurt! You die... ## ##.# #... .gK .g ##g### #....# #..gg# ##J@## #### You could see a gnoll shaman, 4 gnolls, an endoplasm and a kobold (wandering). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas (D:3) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:4 | Noticed a gnoll shaman 215 | D:4 | Slain by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_cross, serial_shops, shop D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses, basic_altar D:3: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, grunt_gozag_statues, serial_shops, shop, gup_sewer_entry_bowl, chequers_arboretum, uniq_natasha, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_gridville, minmay_temple_entry_large_hall, mrwooster_statue_mirror, abandoned_shop Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 194 | 20 | 0 | 145 | 4 | 53.5 | Dungeon | 214 | 194 | 20 | 0 | 145 | 4 | 53.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts D:3: 63 daAuts D:2: 3 daAuts D:4: 1 daAuts