Dungeon Sprint DCSS version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 9434302422183529373 61 Zeld the Conjurer (level 4, -5/49 HPs) Began as an Octopode Conjurer on Apr 29, 2021. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (234 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 234, Time: 00:00:16 Health: -5/49 AC: 1 Str: 7 XL: 4 Next: 7% Magic: 5/10 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 3.7 Fighting + Level 3.4 Dodging - Level 2.6 Stealth * Level 4.1 Spellcasting * Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 3d5 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel yourself moving faster! You feel mighty! The howler monkey hoots and howls with incredible vigour! You are too injured to fight recklessly! You bludgeon the iguana! Your grab misses the iguana. You squeeze the iguana! You kill the iguana! Your Fighting skill gained 2 levels and is now at level 3! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You tentacle-slap the hound. You grab the hound. The hound is lightly wounded. You constrict the hound, but do no damage. The hound bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the hound. You squeeze the hound. The hound is heavily wounded. You constrict the hound, but do no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the hound. The hound is almost dead. You constrict the hound. The hound barely misses you. You are too injured to fight recklessly! You bludgeon the hound! You kill the hound! Your Spellcasting skill increases to level 4! You have reached level 4! You are too injured to fight recklessly! You bludgeon the ogre! The ogre is moderately wounded. The howler monkey hoots and howls with incredible vigour! The ogre hits you with a +0 giant spiked club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..h.O@....÷'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a howler monkey (catching breath). Vanquished Creatures A hound (D) An iguana (D) An orc (D) 2 ball pythons (D) 2 bats (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D | Reached skill level 1 in Fighting 223 | D | Noticed a howler monkey 223 | D | Noticed an ogre 223 | D | Noticed a hound 223 | D | Noticed an iguana 229 | D | Killed an iguana 230 | D | Reached skill level 5 in Conjurations 230 | D | Reached XP level 2. HP: 12/21 MP: 3/6 230 | D | Reached XP level 3. HP: 15/26 MP: 4/8 234 | D | Reached XP level 4. HP: 8/33 MP: 5/10 234 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.7 Dodging | 3 | 3.4 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 1 || 19 Constrict | 6 | || 6 Tentacles | 6 | || 6 Cast: Magic Dart | 1 | || 1 Use: Potion | 1 | || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 232 | 232 | 0 | 203 | 0 | 1 | 232.0 | Dungeon | 232 | 232 | 0 | 203 | 0 | 1 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 232 daAuts