Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 1163107624302670612 110 Zeld the Conjurer (level 4, -4/29 HPs) Began as an Octopode Conjurer on Apr 29, 2021. Was a Follower of Vehumet. Slain by Sigmund ... wielding a +3 scythe (18 damage) ... on level 3 of the Dungeon. The game lasted 00:05:58 (4334 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 4334, Time: 00:05:59 Health: -4/29 AC: 1 Str: 6 XL: 4 Next: 91% Magic: 5/8 EV: 13 Int: 21 God: Vehumet [*.....] Gold: 97 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 97 gold pieces. Inventory: Scrolls a - 2 scrolls of immolation {unknown} c - a scroll of holy word {unknown} d - a scroll of blinking {unknown} h - a scroll of acquirement {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of haste e - a potion of mutation {unknown} f - a potion of berserk rage {unknown} g - a potion of might {unknown} i - a potion of lignification {unknown} Skills: * Level 2.1 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Animate Skeleton Necr 6% N/A 13% 1 Pain Necr 12% 1d4 13% 1 Vampiric Draining Necr 1% 2d6 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Animate Dead Necr 1% N/A 78% 4 Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Dithmenos Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:3 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You open the door. There is an open door here. You open the door. There is an open door here. i - a lumpy amethyst potion Things that are here: a +0 scale mail; a +0 dagger There is an open door here. Things that are here: a +0 mace; a +0 dagger There is a stone staircase leading up here. Things that are here: a +0 chain mail; a +0 hand axe; an orc skeleton Things that are here: a +0 leather armour; a +0 flail; an orc skeleton Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a scroll labelled ANUHA ROAHEOGU There are no items here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +3 scythe and wearing a +0 robe (wandering, hasn't noticed you, 75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund hits you from afar with a +3 scythe! Ouch! That really hurt! The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +3 scythe!! Ouch! That really hurt! You die... ### #.......#.#....# ############'####.#.#### ........<..))........#### #######[####.##.........# #[# #........#....##### ###.###..##....#†#..##... #................#..#.... #...................#.... #.##....@......#.#.##.... #. #.##.##@##..#.#.##.... #................#.###.## ####.##.##.#.#.#>...##.## ####... ............# #.# ##.###.#..##### #.# #.# #.<..#.... #.# #.....#.... #..####.... You could see Sigmund. Vanquished Creatures An orc wizard (D:2) An adder (D:2) 6 orcs (D:3) 8 ball pythons 7 endoplasms 3 giant cockroaches (D:1) 3 goblins 4 hobgoblins 2 jackals (D:1) 6 kobolds 4 quokkas 10 bats 5 frilled lizards 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:3 | Found Xeid's Weapon Emporium. 361 | D:4 | Found a staircase to the Ecumenical Temple. 380 | Temple | Entered the Ecumenical Temple 532 | Temple | Became a worshipper of Vehumet 596 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/5 599 | D:2 | Learned a level 2 spell: Searing Ray 1047 | D:1 | Reached skill level 1 in Fighting 1200 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 1204 | D:1 | Learned a level 3 spell: Dazzling Flash 1338 | D:1 | You fall into a shaft and drop 1 floor! 1884 | D:2 | Found a faded altar of an unknown god. 2021 | D:2 | Reached * piety under Vehumet 2021 | D:2 | Offered knowledge of Shock by Vehumet. 2600 | D:2 | Reached XP level 4. HP: 7/28 MP: 5/8 3165 | D:3 | Found a shadowy altar of Dithmenos. 3907 | D:3 | Noticed Sigmund 4334 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, dk_noncrumbling_4 D:2: layout_loops_ring, chequers_ecumenical_altar_simple D:3: layout_basic, grunt_dithmenos_smoke, serial_shops, shop, uniq_sigmund D:4: layout_rooms, minmay_temple_entry_statues_pillars, serial_glass, glass_columns_b, glass_columns_a, feat_on_display, due_unseen_surprise, minmay_strange_pillars, item_on_display_a, uniq_edmund, uniq_menkaure Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.4 Stealth | | 2.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 6 || 27 Constrict | 5 | 1 || 6 Tentacles | 2 | 1 || 3 Cast: Magic Dart | 23 | 1 || 24 Searing Ray | 25 | 19 || 44 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 4 | 1 || 5 Dodge: Dodged | 28 | 15 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4319 | 4136 | 183 | 438 | 3252 | 5 | 863.8 | Dungeon | 4156 | 4004 | 152 | 438 | 3128 | 4 | 1039.0 | Temple | 162 | 131 | 31 | 0 | 124 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1857 daAuts D:1: 1218 daAuts D:3: 784 daAuts D:4: 297 daAuts Temple: 162 daAuts