Dungeon Sprint DCSS version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 9577863894568806163 108 Zeld the Conjurer (level 4, 0/34 HPs) Began as an Octopode Conjurer on Apr 30, 2021. Slain by Sigmund ... wielding a +4 scythe (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:07 (654 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 654, Time: 00:01:07 Health: 0/34 AC: 1 Str: 6 XL: 4 Next: 87% Magic: 6/10 EV: 13 Int: 21 God: Gold: 54 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Wands a - a wand of flame (10) Scrolls g - a scroll of blinking Potions d - a potion of haste e - 2 potions of magic Skills: * Level 4.6 Fighting + Level 3.9 Dodging - Level 2.6 Stealth * Level 4.8 Spellcasting * Level 6.3 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations * Level 0.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You resist with some effort. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Sigmund casts a spell at himself. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something completely misses you. There is an open door here. You hear some strange, mumbled words. You are confused. A magic dart appears from out of thin air! The magic dart hits you! Something hits you. There is an open door, spattered with blood here. You hear some strange, mumbled words. Something tries to affect you, but you resist. Things that are here: a +0 giant club; an ogre corpse You feel much better. A magic dart appears from out of thin air! The magic dart hits you! You are too confused! You feel better. Something hits you! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Something barely misses you. Something hits you! Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Something hits you. Something hits you! You die... ########## ## #<.#.@'{.#..+ #..)..#..'..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 5 in Conjurations 11 | D | Reached XP level 2. HP: 2/20 MP: 4/6 11 | D | Reached XP level 3. HP: 3/25 MP: 4/7 473 | D | Learned a level 2 spell: Searing Ray 475 | D | Noticed an ogre 479 | D | Killed an ogre 480 | D | Reached skill level 6 in Conjurations 480 | D | Reached XP level 4. HP: 34/34 MP: 3/10 485 | D | Learned a level 4 spell: Fulminant Prism 490 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 639 | D | Noticed Sigmund 654 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 4 | 4.6 Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.3 Dodging | 3 | 3.9 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Searing Ray | 1 | 1 || 2 Evoke: Wand | | 3 || 3 Use: Potion | 1 | 2 || 3 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 665 | 665 | 0 | 606 | 0 | 1 | 665.0 | Dungeon | 665 | 665 | 0 | 606 | 0 | 1 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 665 daAuts