Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 17575381985421981275 38 Zeld the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Apr 30, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:38 (1797 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1797, Time: 00:01:38 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 0/6 EV: 13 Int: 21 God: Gold: 55 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles b - 10 poisoned darts (quivered) Scrolls c - a scroll of identify {unknown} d - a scroll of holy word {unknown} e - 2 scrolls of noise {unknown} Potions a - a potion of curing {unknown} Skills: - Level 1.1 Fighting * Level 0.7 Throwing + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations + Level 0.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. You die... #.#'##+############. #.#.......)..>....'. #.#..#.############. #.#..#.# #. #.#..#.# #. #.####.###. ## #.....>...? #......## #.†@...# #..S...# #......# #......# #........ #......... ........... ###......... You could see an adder. Vanquished Creatures An adder (D:1) 2 bats (D:1) An endoplasm (D:1) 4 giant cockroaches 4 hobgoblins 3 jackals (D:1) 2 kobolds 2 quokkas (D:1) 2 ball pythons 2 goblins A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 14/18 MP: 1/5 201 | D:1 | Learned a level 2 spell: Searing Ray 902 | D:1 | Reached skill level 1 in Fighting 1047 | D:1 | Reached XP level 3. HP: 11/23 MP: 0/6 1463 | D:1 | Learned a level 3 spell: Dazzling Flash 1796 | D:2 | HP: 1/23 [poisoned by an adder] 1797 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, minmay_misc_feat_square D:2: layout_basic, basic_altar, grunt_ministairs_9, minmay_heptomino_h4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Throwing | | 0.7 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 26 Tentacles || 4 Constrict || 6 Cast: Magic Dart || 8 Searing Ray || 18 Armor: Skin || 4 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1773 | 25 | 412 | 1123 | 2 | 899.0 | Dungeon | 1798 | 1773 | 25 | 412 | 1123 | 2 | 899.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1464 daAuts D:2: 334 daAuts