Dungeon Sprint DCSS version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 12954572301827735820 249 Zeld the Conjurer (level 6, 0/43 (46) HPs) Began as an Octopode Conjurer on Apr 30, 2021. Slain by a necrophage (2 damage) ... while paralysed ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (35 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 35, Time: 00:00:20 HP: 0/43 (46) AC: 1 Str: 7 XL: 6 Next: 12% MP: 6/15 EV: 2 Int: 22 God: Gold: 0 SH: 0 Dex: 10 Spells: 16/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: paralysed, on berserk cooldown, slowed, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 6.3 Fighting + Level 4.9 Dodging - Level 2.6 Stealth * Level 6.3 Spellcasting * Level 7.6 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 80% 3d6 1% 2 Dazzling Flash Conj/Hex 46% N/A 5% 3 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 5! You feel stronger. You bludgeon the necrophage! Your grab misses the necrophage. The necrophage is moderately damaged. The necrophage hits you! You feel drained. You closely miss the necrophage. Your grab misses the necrophage. Your squeeze misses the necrophage. The necrophage is moderately damaged. The necrophage hits you. You closely miss the necrophage. You grab the necrophage. The necrophage is moderately damaged. You constrict the necrophage. You tentacle-slap the necrophage. You squeeze the necrophage. The necrophage is heavily damaged. You constrict the necrophage, but do no damage. The necrophage misses you. You tentacle-slap the necrophage. You squeeze the necrophage. The necrophage is almost destroyed. You constrict the necrophage, but do no damage. You bludgeon the necrophage! You destroy the necrophage! You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. Your life force feels restored. Your Fighting skill increases to level 6! Your Spellcasting skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The necrophage hits you! The necrophage hits you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. You die... ## ## ##. .## .m#.. # .$. # ##. #+# .## #...##.##.B$# #n@<.+# #...##.##.B.# ##. #+# .## # .$# # ww## ##. ## You could see a necrophage. Vanquished Creatures 3 necrophages (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 5 | D | Noticed a boulder beetle 5 | D | Noticed a boulder beetle 13 | D | Noticed a necrophage 13 | D | Noticed a necrophage 13 | D | Noticed a necrophage 13 | D | Noticed a necrophage 19 | D | Killed a necrophage 20 | D | Reached skill level 6 in Conjurations 20 | D | Reached XP level 2. HP: 22/22 MP: 4/7 20 | D | Reached XP level 3. HP: 27/27 MP: 4/8 20 | D | Reached XP level 4. HP: 33/33 MP: 5/10 26 | D | Killed a necrophage 27 | D | Reached skill level 5 in Fighting 27 | D | Reached skill level 5 in Spellcasting 27 | D | Reached skill level 7 in Conjurations 27 | D | Reached XP level 5. HP: 38/39 MP: 5/13 32 | D | Killed a necrophage 33 | D | Reached XP level 6. HP: 23/46 MP: 6/15 35 | D | HP: 2/44 [necrophage (5)] 35 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.3 Dodging | 3 4 | 4.9 Spellcasting | 4 5 6 | 6.3 Conjurations | 6 7 | 7.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | 12 || 15 Tentacles | 1 | 4 || 5 Constrict | 1 | 2 || 3 Use: Potion | 1 | || 1 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts