Dungeon Sprint DCSS version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 6750877223590141441 7 Zeld the Skirmisher (level 2, -2/22 HPs) Began as an Octopode Fighter on May 1, 2021. Slain by a worm (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (23 turns). Zeld the Skirmisher (Octopode Fighter) Turns: 23, Time: 00:00:12 Health: -2/22 AC: 1 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 9 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: * Level 3.7 Fighting * Level 2.9 Axes - Level 3.0 Dodging * Level 3.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. You slash the worm! Your grab misses the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. You grab the worm. The worm is severely wounded. You constrict the worm. You kill the worm! You barely miss the worm. You grab the worm. You constrict the worm. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the worm! The worm is severely wounded. You constrict the worm. You block the worm's attack. You hit the worm. The worm is almost dead. You constrict the worm. You kill the worm! You have reached level 2! You barely miss the worm. You grab the worm. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ## ## ##. .## ..#m. # .$. # #. #+# .# #l##.##.# #+.<@w# #l##.##...# #. #+# .## # B#B # .. .. ##$ .## ## ## You could see a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a merfolk siren 9 | D | Noticed a boulder beetle 9 | D | Noticed a boulder beetle 13 | D | Noticed a wyvern 13 | D | Noticed a wyvern 23 | D | Reached XP level 2. HP: 10/22 MP: 2/2 23 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 6 Constrict || 3 Dodge: Dodged || 1 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts