Dungeon Sprint DCSS version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 14409685137539226737 25 Zeld the Firebug (level 3, -11/24 HPs) Began as an Octopode Fire Elementalist on May 1, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (35 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (586 turns). Zeld the Firebug (Octopode Fire Elementalist) Turns: 586, Time: 00:00:47 Health: -11/24 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 0/7 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.0 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 2.3 Conjurations * Level 4.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 14% 6-21 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 21% 3 Sticky Flame Conj/Fire 14% 2d4 38% 4 Fireball Conj/Fire 7% 3d5 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? The fire begins to smolder! The ogre shouts! The ogre smothers the flame. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre barely misses you. Unknown command. Your foxfire dissipates! The foxfire hits the ogre. The ogre is lightly wounded. The foxfire hits the ogre. The ogre is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre. The ogre is moderately wounded. Your foxfire dissipates! The foxfire hits the ogre. The ogre is moderately wounded. There is an open door here. Unknown command. You tentacle-slap the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..@O.#..+ #.)#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) 16 foxfires (D) 16 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D | Noticed Ijyb 148 | D | Killed Ijyb 149 | D | Reached skill level 4 in Fire Magic 149 | D | Reached XP level 2. HP: 19/19 MP: 0/5 149 | D | Reached XP level 3. HP: 24/24 MP: 0/7 318 | D | Learned a level 3 spell: Conjure Flame 576 | D | Noticed an ogre 586 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | 3 | 3.0 Conjurations | 2 | 2.3 Fire Magic | 4 | 4.4 Stealth | | 2.6 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Foxfire || 11 Conjure Flame || 2 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 594 | 594 | 0 | 556 | 0 | 1 | 594.0 | Dungeon | 594 | 594 | 0 | 556 | 0 | 1 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 594 daAuts