Dungeon Sprint DCSS version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 16054566673579251297 25 Zeld the Conjurer (level 3, -12/26 HPs) Began as an Octopode Conjurer on May 1, 2021. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (169 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 169, Time: 00:00:26 Health: -12/26 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 7/7 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 3.0 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 3d5 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door, spattered with blood here. Things that are here: a +2 dagger of venom; a +0 leather armour You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door, spattered with blood here. Things that are here: a +2 dagger of venom; a +0 leather armour a - a +2 dagger of venom Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) You start resting. You feel yourself speed up. You start resting. Magic restored. You start waiting. You recover from your berserk rage. You start waiting. You start waiting. You start waiting. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the ogre. Your squeeze misses the ogre. The ogre is lightly wounded. The ogre barely misses you. You barely miss the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 5 in Conjurations 10 | D | Reached XP level 2. HP: 21/21 MP: 2/5 10 | D | Reached XP level 3. HP: 26/26 MP: 2/7 163 | D | Noticed an ogre 169 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.1 Stealth | | 2.6 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Dagger || 4 Cast: Magic Dart || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 156 | 0 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 156 | 0 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 179 daAuts