Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 12343668848422345884 15 Zeld the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on May 1, 2021. Slain by a ball python (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (473 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 473, Time: 00:02:01 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 0/5 EV: 13 Int: 20 God: Gold: 7 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Scrolls a - a scroll of blinking {unknown} Skills: + Level 0.7 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You close the door. A goblin opens the door. Found 12 gold pieces. There is an open door here. The ball python closely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You escape the ball python's grasp. You see here a bat corpse. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray misses the goblin. The searing ray misses the ball python. (Press . to maintain the ray.) Unknown command. The goblin closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - ball python Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray misses the ball python. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The ball python bites you. You die... ....#####.......#.......##... ................#............ .............#.......###.$... .##..........##†##...# ...... ..#.......#####.##g..# ...... ..#.......#####'##...###....## ..#...##.........#.....# ...# ..# ..##.....†<..#)....# ###...##........@S.....# ###$.. #...........#...# ...... #...........##### ...... #.............. ......####..........). ......# #.............. ....... #.............. ........##.......#....#. ........##............ You could see a ball python. Vanquished Creatures 3 bats (D:2) A giant cockroach (D:2) 2 goblins (D:2) 5 hobgoblins 2 quokkas (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 305 | D:2 | Reached XP level 2. HP: 5/18 MP: 0/5 308 | D:2 | Learned a level 2 spell: Searing Ray 473 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, minivault_26, minmay_misc_feat_plants D:2: layout_basic Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 11 Searing Ray || 5 Armor: Skin || 3 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 473 | 458 | 15 | 2 | 241 | 2 | 236.5 | Dungeon | 473 | 458 | 15 | 2 | 241 | 2 | 236.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts D:2: 216 daAuts