Dungeon Sprint DCSS version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 11602669368357720051 119 Zeld the Skirmisher (level 5, -8/41 HPs) Began as an Octopode Abyssal Knight on May 2, 2021. Was a Believer of Lugonu. Mangled by a fire elemental (9 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:40 (337 turns). Zeld the Skirmisher (Octopode Abyssal Knight) Turns: 337, Time: 00:00:41 Health: -8/41 AC: 1 Str: 13 XL: 5 Next: 3% Magic: 8/8 EV: 14 Int: 14 God: Lugonu [**....] Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: on berserk cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Bend Space You were in the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +1 hand axe (weapon) Scrolls g - a scroll of blinking h - a scroll of vulnerability {unknown} Potions b - a potion of curing e - 2 potions of magic Skills: * Level 6.2 Fighting * Level 5.7 Axes + Level 4.5 Dodging + Level 4.5 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door to the Ecumenical Temple here. You start resting. Magic restored. You start waiting. Your extra speed is starting to run out. There is a fountain of clear blue water here. You start waiting. You feel yourself slow down. You open the door. Found three altars. A deep elf pyromancer comes into view. It is wielding a +1 long sword of holy wrath. The deep elf pyromancer picks up a potion of heal wounds. There is an open door here. A deep elf pyromancer is nearby! The deep elf pyromancer hits you with a +1 long sword of holy wrath! The deep elf pyromancer hits you with a +1 long sword of holy wrath. You miss the deep elf pyromancer. You grab the deep elf pyromancer. You constrict the deep elf pyromancer. The deep elf pyromancer mumbles some strange words. You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. You hit the fire elemental but do no damage. You feel yourself speed up. You constrict the deep elf pyromancer. The deep elf pyromancer hits you with a +1 long sword of holy wrath! The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer mumbles some strange words. Unknown command. Unknown command. Unknown command. You hit the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You closely miss the fire elemental. You hit the fire elemental but do no damage. You hit the fire elemental. You constrict the deep elf pyromancer. The fire elemental hits you. * * * LOW HITPOINT WARNING * * * The fire elemental burns you! You die... ▓▓▓▓▓ ▓▓▓ #(..#### ##.##### #......## #..#E__# #.....).# #..#e@E# ##.##...# #..###E#+###+# ##.###..# +#..#.......... ###.##..# #...'.⌠........ #..##.†####...#...######+ ...##..###....#.⌠.# †.##...##.....#...# .##....#......#+### ###..##.#.....# You could see a deep elf pyromancer and 3 fire elementals. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A wolf (D) An endoplasm (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Abyssal Knight began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 12 | D | Reached ** piety under Lugonu 73 | D | Noticed Jessica 79 | D | Killed Jessica 80 | D | Reached skill level 4 in Fighting 80 | D | Reached XP level 2. HP: 18/23 MP: 2/4 80 | D | Reached XP level 3. HP: 22/27 MP: 2/5 148 | D | HP: 1/28 [human (4)] 161 | D | Reached skill level 5 in Fighting 161 | D | Reached XP level 4. HP: 21/35 MP: 6/6 295 | D | Noticed a water elemental 300 | D | Killed a water elemental 301 | D | Reached skill level 6 in Fighting 301 | D | Reached skill level 5 in Axes 301 | D | Reached XP level 5. HP: 41/41 MP: 6/8 332 | D | Found a glowing silver altar of Zin. 332 | D | Found a glowing golden altar of the Shining One. 332 | D | Found a white marble altar of Elyvilon. 333 | D | Noticed a deep elf pyromancer 336 | D | Noticed a fire elemental 336 | D | HP: 2/41 [fire elemental[a deep elf pyromancer] (14)] 337 | D | Noticed a fire elemental 337 | D | Noticed a fire elemental 337 | D | Mangled by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 6 | 6.2 Axes | 3 4 5 | 5.7 Dodging | 3 4 | 4.5 Invocations | 3 4 | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 15 | 6 || 21 Tentacles | 4 | 1 || 5 Constrict | 3 | 1 || 4 Use: Potion | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 22 | 265 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 22 | 265 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 345 daAuts