Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 3071594745760215184 0 Zeld the Skirmisher (level 1, 1/16 HPs) Began as an Octopode Abyssal Knight on May 2, 2021. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:19 (75 turns). Zeld the Skirmisher (Octopode Abyssal Knight) Turns: 75, Time: 00:00:20 Health: 1/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You aren't carrying anything. Skills: * Level 3.0 Fighting + Level 2.3 Dodging - Level 2.0 Unarmed Combat + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Zeld the Octopode Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. There is a corrupted altar of Lugonu here. You open the large door. There is a large open door here. Found a gateway leading out of the Abyss. A tentacled starspawn comes into view. A small abomination comes into view. A deep elf elementalist comes into view. It is wielding a +0 short sword. The deep elf elementalist shouts! The deep elf elementalist gestures at you while chanting. The freezing blast misses you. You are engulfed in freezing vapours. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You pass through the gate. You can no longer depart the Abyss at will. Found 4 gold pieces. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. You can't go down here! Found 19 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .# . # .# .####.####.####. ................ ........@...$... ................ .####.####.####. #. .# .( .. #. .# #. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Zeld the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 50 | Abyss:1 | Noticed a tentacled starspawn 63 | Abyss:1 | Noticed a small abomination 67 | Abyss:1 | Noticed a deep elf elementalist 70 | D:1 | Escaped the Abyss 75 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 50 | 2 | 37.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Abyss | 70 | 70 | 0 | 0 | 50 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 70 daAuts D:1: 4 daAuts