Dungeon Crawl Stone Soup version 0.27-a0-1119-gbf574a6a6b (webtiles) character file. Game seed: 7681829994118316701 399 Zeld the Chucker (level 6, -6/37 HPs) Began as an Octopode Conjurer on May 3, 2021. Mangled by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:14 (3580 turns). Zeld the Chucker (Octopode Conjurer) Turns: 3580, Time: 00:04:15 Health: -6/37 AC: 1 Str: 6 XL: 6 Next: 84% Magic: 4/9 EV: 13 Int: 23 God: Gold: 66 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 66 gold pieces. Inventory: Missiles d - 15 poisoned darts (quivered) Scrolls a - a scroll of magic mapping {unknown} b - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} Potions c - a potion of might {unknown} e - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: + Level 0.9 Fighting - Level 6.0 Throwing + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An adder comes into view. The ice beast barely misses you. The ice beast misses you. The ice beast hits you. The ice beast freezes you! The ice beast barely misses you. You see here a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound skeleton Aim: a hound skeleton (89% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. The searing ray hits the hound skeleton. The hound skeleton is moderately damaged. (Press . to maintain the ray.) You see here 23 sling bullets. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - hound skeleton The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the hound skeleton! The hound skeleton is severely damaged. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray misses the ice beast. The searing ray hits the hound skeleton! You destroy the hound skeleton! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ...#####)##..###. .........#...... #.#####....#### #...## #...# #...# #...# #...#######.# #....(.Y@...# #.#.#######.# ...... ###.#.## #.#.# #.#.# #.. ## You could see an ice beast. Vanquished Creatures A sky beast (D:4) An ogre (D:4) A hound (D:4) An orc priest (D:4) 2 orc wizards (D:4) A hound skeleton (D:5) 3 gnolls (D:4) 2 adders (D:4) 2 adder skeletons (D:4) 11 orcs (D:4) 3 ball pythons A bat (D:3) 3 endoplasms A quokka (D:4) 2 frilled lizards 2 goblins 4 kobolds 3 rats 44 creatures vanquished. Vanquished Creatures (others) 10 plants (D:3) 10 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 7 | D:1 | Noticed a black bear 7 | D:1 | Noticed a swamp worm 8 | D:1 | Noticed a hound 8 | D:1 | Noticed a rime drake 719 | D:3 | Reached XP level 2. HP: 16/18 MP: 0/5 891 | D:3 | Learned a level 2 spell: Searing Ray 896 | D:4 | Reached skill level 2 in Throwing 896 | D:4 | Reached XP level 3. HP: 22/22 MP: 1/6 961 | D:4 | Reached skill level 3 in Throwing 961 | D:4 | Reached XP level 4. HP: 26/27 MP: 1/7 1969 | D:4 | Reached skill level 4 in Throwing 1969 | D:4 | Reached XP level 5. HP: 29/32 MP: 3/8 2097 | D:4 | Noticed a sky beast 2177 | D:4 | Killed a sky beast 2178 | D:4 | Reached skill level 5 in Throwing 2307 | D:4 | Reached XP level 6. HP: 30/37 MP: 2/9 2345 | D:4 | Found a hide-covered altar of Uskayaw. 2771 | D:4 | Reached skill level 6 in Throwing 3542 | D:5 | Entered Level 5 of the Dungeon 3557 | D:5 | Noticed an ice beast 3580 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, basic_altar, st_stairs_14, corexii_shack D:3: layout_basic, kennysheep_donut, glass_columns_a, serial_bayou_lagoon_b D:4: layout_basic, eat_drink_and_be_merry_uskayaw D:5: layout_basic, cheibrodos_sewer_entry_bend, kennysheep_nub Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Throwing | 2 3 4 5 6 | 6.0 Fighting | | 0.9 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 19 || 34 Constrict | 3 | 6 || 9 Tentacles | 2 | 3 || 5 Throw: Dart | 2 | || 2 Cast: Magic Dart | 12 | || 12 Searing Ray | 2 | 32 || 34 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 8 | 26 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3580 | 3513 | 67 | 610 | 2463 | 5 | 716.0 | Dungeon | 3580 | 3513 | 67 | 610 | 2463 | 5 | 716.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2594 daAuts D:1: 411 daAuts D:3: 296 daAuts D:2: 240 daAuts D:5: 37 daAuts