Dungeon Crawl Stone Soup version 0.27-a0-1123-g2f9bb313c0 (webtiles) character file. Game seed: 12072105752288027887 4 Zeld the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on May 3, 2021. Slain by a dart slug (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (214 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 214, Time: 00:00:28 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! Magic restored. HP restored. You see here a jackal corpse. A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You are too injured to fight recklessly! You start resting. A dart slug is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the dart slug but do no damage. You grab the dart slug. The dart slug is moderately wounded. You constrict the dart slug. The dart slug bites you. You die... .........##.###....#### ...8.8...##.#.......... ###.<.#####.#.#....#### ##### #.#.#.#### #.....## ##.....# #.....# #.....# #....@# #....w# ###.......... ......##..... ........# .... ........# ... ........# ## ........# ........# You could see a dart slug. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Slain by a dart slug Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 7 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 4 | 183 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 4 | 183 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts