Dungeon Crawl Stone Soup version 0.27-a0-1123-g2f9bb313c0 (webtiles) character file. Game seed: 1184718498330980088 160 Zeld the Skirmisher (level 5, -6/37 HPs) Began as an Octopode Fighter on May 3, 2021. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:34 (2996 turns). Zeld the Skirmisher (Octopode Fighter) Turns: 2996, Time: 00:06:35 Health: -6/37 AC: 1 Str: 17 XL: 5 Next: 41% Magic: 5/5 EV: 11 Int: 10 God: Gold: 85 SH: 9 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 kite shield (worn) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of enchant weapon {unknown} i - a scroll of enchant armour {unknown} Potions c - a potion of might d - a potion of haste {unknown} g - 2 potions of flight {unknown} h - a potion of cancellation {unknown} Skills: * Level 4.1 Fighting * Level 3.5 Axes - Level 3.0 Dodging * Level 4.1 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 83% 1 Blink Tloc N/A N/A 93% 2 Call Imp Summ 0% N/A 93% 2 Slow Hex 0% N/A 93% 2 Conjure Flame Conj/Fire 0% 6-21 99% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 halberd. You block the gnoll's attack. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. You block the gnoll's attack. The gnoll hits you from afar with a +2 spear of freezing. The gnoll freezes you. You block the gnoll's attack. There is a stone staircase leading up, spattered with blood here. You block the gnoll's attack. The gnoll barely misses you. You closely miss the gnoll. The ball python hisses angrily. Your grab misses the gnoll. You slash the gnoll! The gnoll hits you with a +2 spear of freezing! The gnoll freezes you. You block the gnoll's attack. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You block the gnoll's attack. There is a stone staircase leading up, spattered with blood here. You block the ball python's attack. x2; The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You block the ball python's attack. The ball python barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. You closely miss the gnoll. You grab the gnoll. You hit the ball python. You kill the ball python! You constrict the gnoll. The gnoll hits you with a +0 whip! You die... #........<...#....## ###... #.........##.#.....## ##..... #...................# #..##.. ####......#............## #.##### #.........###.##........###.# ..######### #.##......#.....# .## #.#.............# .# ######..........####.## ## ##.......†@......# #..#### # ##..........g....######..... #...............#........##. #...............#........### #.).............#........### #...............#........##. #........................##. ## ##.......................##. .#### #......#...)..#.).......##. You could see a gnoll. Vanquished Creatures 9 gnolls An adder (D:2) A worm (D:2) A dart slug (D:2) 7 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 5 jackals 4 kobolds 2 quokkas 4 ball pythons 5 bats 7 frilled lizards 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 174 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 327 | D:1 | Reached XP level 3. HP: 9/26 MP: 3/3 1494 | D:2 | Found a faded altar of an unknown god. 1528 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1705 | D:2 | Found a broken altar of Ashenzari. 2356 | D:2 | Reached XP level 5. HP: 29/37 MP: 5/5 2996 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, chequers_serial_rivers_micro_d, minivault_14, hangedman_decor_diamond_cutter D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven D:3: gammafunk_wand_slinger, layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_paths_c, co_window_corner_cb, co_window_corner_ca, co_window_cross_2, co_window_corner_ca, co_window_corner_cb, co_window_paths_d, co_window_4corner_b, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.5 Fighting | 4 | 4.1 Shields | 4 | 4.1 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 55 | 40 || 95 Constrict | 11 | 13 || 24 Tentacles | 9 | 7 || 16 Stab: Sleeping | 5 | 1 || 6 Armor: Skin | 5 | 3 || 8 Dodge: Dodged | 25 | 34 || 59 Block: Kite shield | 25 | 31 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3056 | 3039 | 17 | 1192 | 1373 | 3 | 1018.7 | Dungeon | 3056 | 3039 | 17 | 1192 | 1373 | 3 | 1018.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1567 daAuts D:1: 1168 daAuts D:3: 320 daAuts