Dungeon Sprint DCSS version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 11758668291386783978 9 Zeld the Conjurer (level 2, -9/18 HPs) Began as an Octopode Conjurer on May 8, 2021. Splashed by an oklob sapling's acid (14 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:22 (312 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 312, Time: 00:00:24 Health: -9/18 AC: -3 Str: 6 XL: 2 Next: 16% Magic: 3/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 1.5 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Fighting skill increases to level 1! You have reached level 2! You feel a strong urge to attack something. There is an open door here. You tentacle-slap the rat. You kill the rat! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a +0 whip. You start resting. Magic restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 39 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (dormant, 100% to hit) The searing ray hits the oklob sapling. The oklob sapling is severely damaged. (Press . to maintain the ray.) The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #P...'.)..@'.# #PPPP#.....#P# ############ # You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Vanquished Creatures (others) A fungus (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D | Reached skill level 1 in Fighting 253 | D | Reached XP level 2. HP: 18/18 MP: 3/5 308 | D | Learned a level 2 spell: Searing Ray 311 | D | Noticed an oklob sapling 312 | D | Splashed by an oklob sapling's acid Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 295 | 0 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 295 | 0 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 323 daAuts