Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 14930062927162155564 4 Zeld the Vexing (level 1, 13/13 HPs) Began as an Octopode Arcane Marksman on May 9, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (217 turns). Zeld the Vexing (Octopode Arcane Marksman) Turns: 217, Time: 00:00:22 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 1/2 EV: 13 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles c - 15 sling bullets (quivered ammo) Skills: + Level 1.0 Fighting + Level 2.2 Slings + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 9% N/A 11% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Leda's Liquefaction Hex/Erth 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History c - 13 sling bullets (gained 1) c - 19 sling bullets (gained 6) A rat comes into view. The rat moves out of view. A rat is nearby! A rat is nearby! Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 62%) The rat is outlined in light. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! A goblin comes into view. It is wielding a +0 dagger. Found a metal-bound book. A goblin is nearby! A goblin is nearby! Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 62%) The goblin shouts! The goblin is outlined in light. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! A quokka comes into view. You shoot a sling bullet. The sling bullet misses the quokka. The quokka twitches its whiskers. No target in view! Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....:. ###.....# #......$# #.......## .. #......... #. #....... #. #.(..# #. #.@..## #. ##....# #. #.##.# #.###.# (( #.....# ## #####.########.## #................ #.#######'####### #.#.............# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 217 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, chequers_ecumenical_altar_island Action || total -------------------------++------- Fire: Hunting sling || 15 Cast: Corona || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 193 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 193 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts