Dungeon Sprint DCSS version 0.27-a0-1144-g0b7d3b79db (webtiles) character file. Game seed: 3436780530343462963 0 Zeld the Gusty (level 1, 0/12 HPs) Began as an Octopode Air Elementalist on May 10, 2021. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:26 (381 turns). Zeld the Gusty (Octopode Air Elementalist) Turns: 381, Time: 00:00:27 Health: 0/12 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 0.3 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% N/A 12% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% N/A 45% 4 Lightning Bolt Conj/Air 4% 1d15 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The river rat closely misses you. There is a staircase leading out of the dungeon here. You tentacle-slap the fungus. The fungus begins to die. You grab the fungus. The fungus is lightly damaged. You constrict the fungus. The river rat completely misses you. Unknown command. You barely miss the river rat. You grab the river rat. You constrict the fungus. You constrict the river rat, but do no damage. The river rat misses you. You tentacle-slap the river rat but do no damage. You constrict the fungus. You constrict the river rat, but do no damage. The river rat closely misses you. Your magical contamination has completely faded away. You tentacle-slap the river rat but do no damage. You constrict the fungus. You constrict the river rat. A nearby fungus withers and dies. You lose your grip on the fungus. The river rat bites you but does no damage. You release your grip on the river rat. The river rat barely misses you. You tentacle-slap the fungus. The fungus begins to die. You grab the fungus. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. The river rat barely misses you. The zap misses the river rat. You constrict the fungus, but do no damage. The river rat bites you. Unknown command. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the fungus. The river rat barely misses you. You tentacle-slap the river rat but do no damage. You grab the river rat. The river rat is lightly wounded. You constrict the fungus. You constrict the river rat, but do no damage. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #