Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 17531264310461434389 1 Zeld the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on May 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (545 turns). Zeld the Caller (Octopode Summoner) Turns: 545, Time: 00:01:03 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. You aren't carrying anything. Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 60% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 15% 5% 2 Call Canine Familiar Summ 15% 11% 3 Summon Guardian Golem Hex/Summ 8% 26% 3 Summon Ice Beast Ice/Summ 8% 63% 4 Summon Lightning Spire Summ/Air 8% 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, v - describe, . - travel Here: a quokka (summoned, friendly) The floor. Really attack your quokka? You tentacle-slap your quokka. Your quokka is lightly wounded. Your quokka disappears in a puff of smoke! Magic restored. Found 17 arrows. Found 25 stones. Found a stone staircase leading down. Your bat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! You now have 12 gold pieces. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. Found 14 gold pieces and a silvery potion. A hobgoblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...### #.# #.)..# ####.# #....# ..... ....####+## !.#.#####.......... #.#.#......# #..... ######.#.#......###..... g=.....#.#.......##..... $......@.+.............. .......#.#..........#..# ##.....#.#........###..# #.#####.#........# #..# .........#........# #..# ##.######.........###.># #............... #........#...... #........#รท....( You could see a hobgoblin (asleep). Vanquished Creatures (collateral kills) A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 545 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 9