Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 9801636825590692951 0 Zeld the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on May 15, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (52 turns). Zeld the Caller (Octopode Summoner) Turns: 52, Time: 00:00:18 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 60% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 15% 5% 2 Call Canine Familiar Summ 15% 11% 3 Summon Guardian Golem Hex/Summ 8% 26% 3 Summon Ice Beast Ice/Summ 8% 63% 4 Summon Lightning Spire Summ/Air 8% 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your bat barely misses the jackal. You are too injured to fight recklessly! Your bat hits the jackal. Your bat closely misses the jackal. The jackal bites you but does no damage. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. Your bat hits the jackal. Your bat misses the jackal. The jackal barely misses you. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. The jackal barely misses you. The jackal closely misses you. Your bat hits the jackal but does no damage. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal misses you. The jackal barely misses you. The jackal bites you. You die... #..♣ #♣♣♣....# ... ♣♣♣..## .. ## ♣♣..# .## ♣..# ..##h♣# ..#.h# #####.#h♣### #...#.#h...# #.<.#.@....# #...#.#........ #'###.#........ #.....#.♣#.#### #..(.##.♣ .# #>.###..♣ .# #### ..♣ .# You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_loops_ring Action || total -------------------------++------- Cast: Summon Small Mamm || 2 Armor: Skin || 1 Dodge: Dodged || 6