Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 10424131469247678282 2 Zeld the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on May 17, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (41 turns). Zeld the Grave Robber (Octopode Necromancer) Turns: 41, Time: 00:01:11 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. You aren't carrying anything. Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 60% 3% 1 b - Animate Skeleton Necr 30% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr 7% 11% 3 Animate Dead Necr 7% 36% 4 Agony Necr 15% 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You barely miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# .#####.###### .............# ..##########.# #.# #.# #.# #.# #@# # #h# ##.#.### ##......####### +............[... ####...##..###### ##.# #!....... ## #..###≈## ...# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 41 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners, grunt_decor_cap Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 2 Tentacles || 1 Cast: Pain || 2 Armor: Skin || 2 Dodge: Dodged || 2