Dungeon Sprint DCSS version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 2480700072176512195 128 Zeld the Destroyer (level 5, -4/31 HPs) Began as an Octopode Conjurer on May 31, 2021. Splashed by a jelly's acid (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (61 turns). Zeld the Destroyer (Octopode Conjurer) Turns: 61, Time: 00:00:28 Health: -4/31 AC: -3 Str: 7 XL: 5 Next: 11% Magic: 9/12 EV: 14 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 12/13 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: corroded, on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 5.1 Dodging - Level 2.6 Stealth + Level 4.8 Spellcasting * Level 8.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 76% 3d6 1% 2 Dazzling Flash Conj/Hex 42% N/A 6% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You puncture the black bear! Your grab misses the black bear. The black bear is moderately wounded. The black bear completely misses you. The black bear claws you. The black bear closely misses you. You puncture the black bear! You grab the black bear. The black bear is severely wounded. You constrict the black bear, but do no damage. You puncture the black bear! The black bear is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. You constrict the black bear, but do no damage. The black bear goes berserk! You hit the black bear but do no damage. The black bear is almost dead. You constrict the black bear, but do no damage. The black bear closely misses you. The black bear misses you. The black bear claws you. The black bear barely misses you. The black bear misses you. The black bear claws you. You hit the black bear. The black bear is almost dead. You constrict the black bear. You kill the black bear! The jelly hits you. The acid corrodes you! You are splashed with acid. * * * LOW HITPOINT WARNING * * * Your Dodging skill gained 2 levels and is now at level 5! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 2 levels and is now at level 8! You have reached level 4! You have reached level 5! You feel stronger. You hit the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. Unknown command. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....ZJ@...†'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly and a ball python zombie. Vanquished Creatures A black bear (D) A hound (D) An adder skeleton (D) A ball python (D) A giant cockroach (D) A goblin (D) A frilled lizard (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D | Noticed a jelly 41 | D | Noticed a black bear 41 | D | Noticed a hound 49 | D | Killed a hound 50 | D | Reached skill level 6 in Conjurations 50 | D | Reached XP level 2. HP: 17/17 MP: 6/6 50 | D | Reached XP level 3. HP: 21/21 MP: 7/7 59 | D | Killed a black bear 60 | D | Reached skill level 5 in Dodging 60 | D | Reached skill level 8 in Conjurations 60 | D | Reached XP level 4. HP: 8/27 MP: 7/10 60 | D | Reached XP level 5. HP: 9/31 MP: 8/12 61 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 5 | 5.1 Spellcasting | 3 4 | 4.8 Conjurations | 6 8 | 8.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 16 | 1 || 17 Constrict | 7 | || 7 Tentacles | 4 | || 4 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 3 | || 3 Dodge: Dodged | 20 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 16 | 0 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 16 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 57 daAuts