Dungeon Sprint DCSS version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 16076433150014679927 3 Zeld the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on May 31, 2021. Slain by a hobgoblin (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (21 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 21, Time: 00:00:08 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The hobgoblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The bat misses you. The bat barely misses you. You closely miss the bat. Your grab misses the bat. The bat barely misses you. The bat hits you but does no damage. You tentacle-slap the bat but do no damage. You grab the bat. You constrict the bat. The bat hits you. You closely miss the bat. Your squeeze misses the bat. The bat is moderately wounded. You constrict the bat. The bat hits you but does no damage. You closely miss the bat. You squeeze the bat. You kill the bat! You tentacle-slap the ball python but do no damage. Your grab misses the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You tentacle-slap the ball python but do no damage. You grab the ball python. You constrict the ball python. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. You squeeze the ball python. You kill the ball python! You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +g....'.g@<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin. Vanquished Creatures A ball python (D) 2 bats (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 21 | D | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 3 Armor: Skin || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts