Dungeon Sprint DCSS version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7091121949933917611 121 Zeld the Zephyrmancer (level 5, -3/28 HPs) Began as a Tengu Air Elementalist on June 8, 2021. Slain by a white imp (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:33 (595 turns). Zeld the Zephyrmancer (Tengu Air Elementalist) Turns: 595, Time: 00:00:33 Health: -3/28 AC: 2 Str: 9 XL: 5 Next: 5% Magic: 7/13 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 12/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: berserk cooldown, slowed, very slow A: beak, talons 3, able to fly a: Fly You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 5.5 Dodging - Level 2.0 Stealth + Level 4.7 Spellcasting - Level 1.3 Conjurations * Level 9.6 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air 84% 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Air 34% 1% 2 Airstrike Air 17% 3% 4 Static Discharge Conj/Air 21% 4% 3 Lightning Bolt Conj/Air 10% 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Message History a +0 shortbow; 28 arrows; a centaur corpse You barely miss the white imp. You closely miss the white imp. The white imp closely misses you. You hit the white imp. Your peck misses the white imp. The white imp is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (moderately wounded, 26% to evade) The zap misses the white imp. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...(....('@5...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a white imp. Vanquished Creatures A centaur (D) A jelly (D) A leopard gecko (D) A bat (D) A bat skeleton (D) A giant cockroach (D) A kobold (D) A ball python (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 219 | D | Reached skill level 5 in Air Magic 582 | D | Noticed a jelly 582 | D | Noticed a centaur 585 | D | Reached XP level 2. HP: 15/15 MP: 6/6 587 | D | Reached skill level 7 in Air Magic 587 | D | Reached XP level 3. HP: 16/19 MP: 7/9 589 | D | Killed a centaur 590 | D | Reached skill level 5 in Dodging 590 | D | Reached skill level 9 in Air Magic 590 | D | Reached XP level 4. HP: 18/24 MP: 7/11 590 | D | Gained mutation: You can fly continuously. [Tengu growth] 590 | D | Reached XP level 5. HP: 21/28 MP: 8/13 595 | D | Slain by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 7 9 | 9.6 Dodging | 3 4 5 | 5.5 Spellcasting | 3 4 | 4.7 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 4 || 20 Kick | 3 | || 3 Peck | 3 | || 3 Cast: Shock | 5 | 1 || 6 Use: Potion | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 15 | 1 || 16