Dungeon Sprint DCSS version 0.28-a0-425-gd0eccab798 (webtiles) character file. Game seed: 15538567367293828566 0 Zeld the Magician (level 1, 0/22 HPs) Began as a Djinni Fire Elementalist on Sept 9, 2021. Slain by Ijyb (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (22 turns). Zeld the Magician (Djinni Fire Elementalist) Turns: 22, Time: 00:00:40 Health: 0/22 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.1 Dodging - Level 1.5 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 3d4 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Ijyb zaps a wand. The puff of flame hits you. You resist. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your magical contamination has completely faded away. You closely miss Ijyb. Ijyb is moderately wounded. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb drinks a potion. Ijyb is healed! You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is lightly wounded. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is moderately wounded. You completely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You die... #### ## #<.#..+ #..'..# #@g#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Vanquished Creatures (others) 10 foxfires (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 22 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Foxfire || 5 Use: Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts