Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 8506082035973964909 155 Zeld the Conjurer (level 5, -3/38 HPs) Began as a Draconian Conjurer on Apr 7, 2022. Slain by a lemure (5 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:04:17 (3829 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 3829, Time: 00:04:18 Health: -3/38 AC: 5 Str: 9 XL: 5 Next: 14% Magic: 1/9 EV: 12 Int: 20 God: Gold: 134 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn k - ring of poison resistance MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Jewellery a - a ring of protection from fire e - a ring of flight k - a ring of poison resistance (left hand) Wands g - a wand of polymorph (4) Scrolls d - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} Potions b - 2 potions of curing {unknown} c - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, 74% to hit) The searing ray hits Pikel. Pikel is heavily wounded. (Press . to maintain the ray.) Pikel hits you with a +2 whip of flaming. Pikel burns you. The searing ray misses Pikel. Pikel hits you with a +2 whip of flaming! Pikel burns you. The searing ray hits Pikel! Pikel is severely wounded. Pikel hits you with a +2 whip of flaming. Pikel burns you. The searing ray hits Pikel. Pikel is severely wounded. You finish channelling your searing ray. Pikel hits you with a +2 whip of flaming. Pikel burns you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Pikel! Pikel is almost dead. Pikel hits you with a +2 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Pikel barely misses you. The lemure shouts! Pikel says, "You'll make a fine lemure." The lemure completely misses you. The lemure hits you. You die... #.#........>.. #......##..... ###.#### #### ####.######## #...........##### #.##<##.###.#.<.#####.# #5##..K...#.#.#.......# #.#####.#.#.....5.# #.#####@55...#.##5# #.......###....##.# ########.#.#.####<# ##.##.####.# ####......# ######## You could see Pikel and 2 lemures. Vanquished Creatures 2 lemures An orc priest (D:3) 5 adders 2 worms (D:2) 2 dart slugs (D:1) 6 orcs (D:3) 4 ball pythons 5 endoplasms 2 giant cockroaches 10 goblins 5 hobgoblins 5 quokkas 3 bats (D:1) 3 frilled lizards 4 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 163 | D:1 | Learned a level 2 spell: Searing Ray 928 | D:1 | Reached XP level 3. HP: 19/26 MP: 1/6 2230 | D:2 | Reached skill level 5 in Conjurations 2348 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 2583 | D:3 | Identified the ring "Baegerhoh" {rC+ Str+4} 2942 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/9 3521 | D:4 | Noticed a lemure 3521 | D:4 | Noticed a lemure 3537 | D:4 | Killed a lemure 3575 | D:4 | Noticed a lemure 3577 | D:4 | Noticed Pikel 3577 | D:4 | Noticed a lemure 3616 | D:3 | Killed a lemure 3829 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, roderic_roman_lattice D:2: layout_basic, serial_shops, shop, shapermc_ecumenical_altar_notcrosses, basic_altar D:3: layout_loops_ring, minmay_statues_item, hangedman_decor_riveting D:4: layout_loops_cross, serial_shops, shop_fountains, dk_vineyard_1, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | 12 || 39 Tailslap | 5 | 1 || 6 Cast: Magic Dart | 28 | 8 || 36 Searing Ray | 27 | 19 || 46 Stab: Sleeping | 3 | || 3 Armor: Skin | 13 | 4 || 17 Dodge: Dodged | 40 | 28 || 68