Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4916136960419337187 118 Zeld the Conjurer (level 4, -8/33 HPs) Began as a Draconian Conjurer on Apr 8, 2022. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (2907 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 2907, Time: 00:03:29 Health: -8/33 AC: 5 Str: 9 XL: 4 Next: 72% Magic: 0/8 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. You spent 132 gold pieces at shops. Inventory: Jewellery l - a ring of resist corrosion Scrolls a - a scroll of identify {unknown} b - 2 scrolls of blinking {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of noise {unknown} m - a scroll of fear n - a scroll of enchant armour Potions c - a potion of mutation {unknown} e - 2 potions of flight {unknown} g - a potion of brilliance {unknown} h - a potion of might {unknown} i - 2 potions of degeneration {unknown} j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 13% 6-21 14% 3 Dazzling Flash Conj/Hex 26% N/A 14% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Sticky Flame Conj/Fire 13% 2d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Thank you for shopping at Foquil's Magic Scroll Shoppe! You can access your shopping list by pressing '$'. As you open the door, it creaks loudly! There is an open door here. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # # .# #. # ##### ####.##.. # #...###....... # #'#.........# # #.##........##. # ####.###.........# # #.+..∩..'.......... ##.###.###..@O.....# #..###.#...........# #....#'#.##........# #####........####.###### ...##.....#......... ..........######..#.# #####....†.....# ..... #####.............. ... .......(................ You could see an ogre. Vanquished Creatures Robin (D:2) 3 adders 2 worms 3 orcs (D:3) 3 bats 5 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins 5 jackals (D:2) 5 kobolds 5 quokkas 5 ball pythons 3 frilled lizards 2 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 339 | D:1 | Found a faded altar of an unknown god. 378 | D:1 | Learned a level 2 spell: Searing Ray 1318 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1885 | D:2 | Reached skill level 5 in Conjurations 1926 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 1927 | D:2 | Noticed Robin 1996 | D:2 | Killed Robin 2619 | D:3 | Found Foquil's Magic Scroll Shoppe. 2889 | D:3 | Bought a scroll of fear for 42 gold pieces 2889 | D:3 | Bought a scroll of enchant armour for 90 gold pieces 2898 | D:3 | Noticed an ogre 2907 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, ebering_ecumenical_altar_hall, feat_on_display D:2: layout_loops_ring, chequers_serial_rivers_small_a, mrwooster_statue_mirror, uniq_robin D:3: layout_rooms, serial_shops, nicolae_shop_hallway_plus, minmay_misc_feat_tower Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 58 | 43 || 101 Searing Ray | 2 | 5 || 7 Armor: Skin | 6 | 7 || 13 Dodge: Dodged | 23 | 13 || 36