Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4002309353841281654 18 Zeld the Conjurer (level 2, -6/20 HPs) Began as a Draconian Conjurer on Apr 8, 2022. Mangled by an iguana (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1472 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 1472, Time: 00:01:20 Health: -6/20 AC: 5 Str: 9 XL: 2 Next: 51% Magic: 0/5 EV: 12 Int: 18 God: Gold: 28 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour f - a +0 pair of boots (worn) Scrolls a - 2 scrolls of summoning {unknown} c - a scroll of noise {unknown} g - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of attraction {unknown} e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You finish channelling your searing ray. The iguana barely misses you. There is a stone staircase leading down here. There is an open door here. You open the door. The iguana bites you! There is an open door here. An endoplasm comes into view. The endoplasm quivers. The iguana closely misses you. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here 9 gold pieces. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 81% to hit) The searing ray hits the iguana but does no damage. The iguana is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana! The iguana is severely wounded. The searing ray hits the endoplasm. You kill the endoplasm! The iguana closely misses you. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. Unknown command. The iguana bites you! Ouch! That really hurt! You die... #......# #..# #......# #..# #......######..## ##+## #...........# #.... #.########..####.... #.# #..$..'.<.. #.# ##..###.... #.#.#########..# #.... #...l@.........###.... ###.#########...##.... #.# ###+#.##.... #+# #.....##.... #.....>'.... #....###.... ....... #.... ....... ###+# ....... You could see an iguana. Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 592 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 595 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:1 | Found a faded altar of an unknown god. 1472 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, ebering_ecumenical_altar_hall, minmay_small_reverse_x D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 36 Searing Ray || 2 Armor: Skin || 3 Dodge: Dodged || 6