Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4620015586088201523 81 Zeld the Conjurer (level 4, -1/36 HPs) Began as a Draconian Conjurer on Apr 11, 2022. Killed from afar by Ijyb (17 damage) ... with an iceblast ... on level 3 of the Dungeon. The game lasted 00:02:42 (2817 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 2817, Time: 00:02:43 Health: -1/36 AC: 5 Str: 9 XL: 4 Next: 19% Magic: 0/7 EV: 12 Int: 21 God: Gold: 128 SH: 0 Dex: 9 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -7), attractive A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Scrolls a - a scroll of fear {unknown} b - 2 scrolls of vulnerability {unknown} c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} Potions f - a potion of attraction g - a potion of magic {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations + Level 0.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Conjure Flame Conj/Fire 13% 6-21 16% 3 Dazzling Flash Conj/Hex 26% N/A 16% 3 Call Imp Summ 2% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Call Canine Familiar Summ 2% N/A 38% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 38% 3 Summon Guardian Golem Hex/Summ 2% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Sticky Flame Conj/Fire 13% 2d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 leather armour and carrying a wand of iceblast (9) (asleep, 100% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) Ijyb hits you with a +0 dagger of venom. You are poisoned. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. You feel sick. Ijyb closely misses you. The searing ray misses Ijyb. You feel sick. Ijyb hits you with a +0 dagger of venom. You are more poisoned. The searing ray hits Ijyb! Ijyb is moderately wounded. You finish channelling your searing ray. You feel very sick. Ijyb closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 leather armour and carrying a wand of iceblast (9) (moderately wounded, 72% to hit) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) You feel very sick. Ijyb barely misses you. It was a potion of attraction. You feel attractive to monsters. You feel sick. Ijyb barely misses you. You feel sick. You feel sick. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You die... ### ....###### ######### ..........##### #.......# ..............####g......# ..###.....###...@.[.†....# #.........# ######.......# # ##......# #.......# ####......# ..####### ..........# .## ...##...### . .#.##..####### #. .#.##........# ....#.####..... You could see Ijyb. Vanquished Creatures 2 adders 3 worms 2 dart slugs 2 bats (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:3) 6 goblins 8 hobgoblins A quokka (D:3) 5 ball pythons A frilled lizard (D:1) 5 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 298 | D:1 | Reached XP level 2. HP: 13/22 MP: 1/5 304 | D:1 | Learned a level 2 spell: Searing Ray 1434 | D:2 | Reached skill level 1 in Fighting 1525 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 2276 | D:2 | Found a faded altar of an unknown god. 2543 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/7 2718 | D:3 | Learned a level 4 spell: Fulminant Prism 2808 | D:3 | Noticed Ijyb 2817 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_cross, minmay_crystal_water D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses D:3: layout_rooms, chequers_jeans, uniq_jessica, uniq_ijyb, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 | 1.6 Spellcasting | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Tailslap | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 76 | 6 || 82 Searing Ray | 6 | 2 || 8 Use: Potion | | 1 || 1 Armor: Skin | 9 | 1 || 10 Dodge: Dodged | 37 | 5 || 42