Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 10020167729531054026 239 Zeld the Conjurer (level 5, 0/44 HPs) Began as a Draconian Conjurer on Apr 29, 2022. Slain by an orc priest ... wielding a +0 war axe (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:54 (4435 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 4435, Time: 00:04:54 Health: 0/44 AC: 7 Str: 10 XL: 5 Next: 79% Magic: 0/9 EV: 12 Int: 20 God: Gold: 189 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Armour h - a +0 cloak (worn) i - a +0 pair of boots (worn) Jewellery m - a ring of poison resistance Scrolls b - 5 scrolls of identify {unknown} d - 3 scrolls of enchant armour {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} l - a scroll of blinking {unknown} Potions a - a potion of flight {unknown} c - 2 potions of attraction {unknown} e - a potion of lignification {unknown} j - 2 potions of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of might {unknown} Skills: * Level 2.8 Fighting + Level 2.8 Dodging + Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d4 14% 1 Dazzling Flash Conj/Hex 26% N/A 16% 3 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Frozen Ramparts Ice 6% 1d2 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Hailstorm Conj/Ice 13% 3d5 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest begins to cast a cantrip, but forgets the words! You completely miss the orc priest. Your tail-slap misses the orc priest. Your punch misses the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. You tail-slap the orc priest, but do no damage. Your punch misses the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is heavily wounded. The orc priest misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. You tail-slap the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe. You die... ###### # .. #.....# . ... .......## .##... ........# <#.o. ........# #.!.# .......@# ...# .......o##...# ........)...# ................. .......###...#... #...... ....... ###...? ###.#.. #...# .# . #... . You could see an orc priest. Vanquished Creatures A phantom (D:3) 2 orc wizards A gnoll (D:2) An adder (D:3) A white imp (D:2) 2 worms (D:2) A dart slug (D:2) 5 orcs (D:3) 10 ball pythons 6 endoplasms 6 giant cockroaches 4 goblins 6 hobgoblins 4 kobolds 4 quokkas 5 bats 3 frilled lizards 10 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 326 | D:1 | Found a faded altar of an unknown god. 330 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 335 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:2 | Reached skill level 1 in Fighting 1819 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 2710 | D:2 | Reached XP level 4. HP: 3/36 MP: 0/7 3989 | D:3 | Noticed a phantom 4019 | D:3 | Killed a phantom 4020 | D:3 | Reached XP level 5. HP: 18/42 MP: 0/9 4435 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, nicolae_ecumenical_lake_church D:2: layout_rooms, minmay_diced_spiral D:3: layout_basic, hangedman_decor_clover_reticule, minmay_crystal_room, kennysheep_generic_room_16 D:4: layout_rooms, minmay_temple_entry_hall, minmay_ruptured Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.8 Fighting | 1 2 | 2.8 Stealth | 2 | 2.6 Spellcasting | 3 | 3.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 39 | 37 || 76 Tailslap | 3 | 3 || 6 Punch | 1 | || 1 Cast: Magic Dart | 84 | 68 || 152 Searing Ray | 4 | 4 || 8 Armor: Skin | 26 | 10 || 36 Dodge: Dodged | 48 | 28 || 76