Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 13170019263100855365 9 Zeld the Conjurer (level 2, -2/22 HPs) Began as a Draconian Conjurer on Apr 29, 2022. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:05 (637 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 637, Time: 00:01:05 Health: -2/22 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -22) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - a potion of curing {unknown} c - a potion of heal wounds {unknown} Skills: * Level 0.6 Fighting + Level 1.9 Dodging + Level 1.9 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Unknown command. A scorpion comes into view. The scorpion moves out of view. A scorpion is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found 20 stones. The scorpion misses you. Found a stone staircase leading up. The scorpion stings you. The teleport trap disappears. The scorpion disappears! You start resting. A scorpion is nearby! A scorpion is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. There is a stone staircase leading up, spattered with blood here. You feel very sick. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You die... .######.#####.#..####... #.........##.#..# #.........##.#..### #.........##.#..... #.........##.#..## ########..#<....# ##.##s#..# #.##.#..## #.##@#.... #.# #.##.#..### ## #.## #..#.#..# <# #.##. ##.#.#..### .######.##.###.#.#....# .........#............# .........##......#....# .........##......#..### .........##......#..# You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 464 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 591 | D:2 | Noticed a scorpion 633 | D:1 | Learned a level 2 spell: Searing Ray 637 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 17 Dodge: Dodged || 4