Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 17928734131517047027 5 Zeld the Insei (level 1, -1/13 HPs) Began as an Octopode Transmuter on May 11, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (250 turns). Zeld the Insei (Octopode Transmuter) Turns: 250, Time: 00:00:37 Health: -1/13 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 15 God: Gold: 21 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. You aren't carrying anything. Skills: * Level 1.1 Fighting + Level 2.0 Dodging + Level 0.3 Stealth - Level 3.0 Unarmed Combat * Level 2.0 Spellcasting * Level 2.1 Transmutations + Level 0.1 Ice Magic + Level 0.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Nothing appears to happen. The gnoll shouts! You hear a bark! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your transformation is almost over. A jackal comes into view. The jackal barks! You tentacle-slap the gnoll but do no damage. You grab the gnoll. You pierce the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. You hear an angry hiss. The gnoll hits you with a +0 flail! Ouch! That really hurt! You tentacle-slap the gnoll but do no damage. You pierce the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. You release your grip on the gnoll. A frilled lizard comes into view. Your magical contamination has completely faded away. The jackal stops to sniff the ground. Your tentacle spike disappears. The jackal misses you. The jackal closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal bites you. You die... ######### ##.......## ######....<....###### ##...................## #...⌠....##+##....⌠...# #........#...#........# #..^.....'8.8'........# ############'########### #..###..# #.@# #.# #.# #.......# #.h# #.# #.# #...###.# #..# ##.###.# #####l..###.###.g###.#.##.####### .l......##..g##.....###.......... #####.#.#.....##.#.#.#.#..####### ..................###.###.# #######.......###..#####.## #....#.†....#.###.## You could see a gnoll and a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 250 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, st_stairs_6, columned_hall_lemuel Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 7 Kick || 4 Cast: Beastly Appendage || 3 Armor: Skin || 1 Dodge: Dodged || 18