Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 4194479664044991440 1351 Zeld the Magician (level 8, -2/45 HPs) Began as a Deep Elf Conjurer on May 12, 2022. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:08:10 (5900 turns). Zeld the Magician (Deep Elf Conjurer) Turns: 5900, Time: 00:08:10 Health: -2/45 AC: 5 Str: 4 XL: 8 Next: 36% Magic: 11/21 EV: 13 Int: 26 God: Gold: 241 SH: 4 Dex: 13 Spells: 10/21 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet restricted) rElec . Harm . m - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.15/turn i - ring of poison resistance MPRegen 0.17/turn p - ring of willpower @: lethally poisoned (-2 -> -20) A: antennae 1, iridescent scales 1, large bone plates 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 241 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery i - a ring of poison resistance (left hand) p - a ring of willpower (right hand) Scrolls b - 2 scrolls of blinking {unknown} c - 2 scrolls of noise {unknown} g - a scroll of torment {unknown} n - 3 scrolls of identify {unknown} o - a scroll of magic mapping {unknown} q - a scroll of fog {unknown} t - a scroll of acquirement {unknown} v - 3 scrolls of teleportation {unknown} x - a scroll of vulnerability {unknown} y - a scroll of immolation {unknown} Potions d - 2 potions of might {unknown} e - a potion of degeneration {unknown} f - 3 potions of mutation h - 3 potions of haste {unknown} j - 2 potions of cancellation {unknown} k - a potion of lignification {unknown} l - 3 potions of curing {unknown} r - 2 potions of magic {unknown} s - a potion of brilliance {unknown} u - 3 potions of invisibility {unknown} w - 3 potions of heal wounds {unknown} z - 2 potions of attraction {unknown} Skills: + Level 2.9 Fighting + Level 4.9 Dodging + Level 5.4 Stealth * Level 7.4 Spellcasting * Level 7.3 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Hex 16% 3d11 9% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 2% 3 Sublimation of Blood Necr 9% N/A 9% 2 Wereblood Tmut 9% N/A 9% 2 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Gozag Okawaru Annotations: D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in iridescent scales. (AC +2) You are partially covered in large bone plates. (SH +4) Message History The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Okay, then. The searing ray hits the water moccasin. You kill the water moccasin! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. It was a potion of mutation. You feel extremely strange. Large bone plates grow over parts of your arms. A pair of antennae grows on your head! Iridescent scales grow over part of your body. You die... #.# #.# #.# #.# #.# #.# #.# #.# #@# ........# .######## There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) 2 necrophages 3 ogres (D:5) A phantom (D:4) A kobold brigand (Sewer) A bullfrog (D:5) 2 scorpions (D:4) A bullfrog zombie (D:6) 3 hounds 2 centaur skeletons An orc priest (D:4) A jelly (D:4) An iguana (D:5) 3 orc wizards A gnoll (D:1) 6 adders A river rat (D:4) 2 worms A dart slug (D:4) 8 orcs 8 ball pythons 3 bats 9 endoplasms 3 giant cockroaches 7 hobgoblins 2 quokkas 2 frilled lizards (D:1) 11 goblins 14 kobolds 8 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Found a faded altar of an unknown god. 316 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 320 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1010 | D:2 | Reached skill level 1 in Fighting 1010 | D:2 | Reached skill level 5 in Conjurations 1010 | D:2 | Reached XP level 4. HP: 11/25 MP: 4/12 1866 | D:3 | Found a broken altar of Ashenzari. 1944 | D:3 | Noticed a necrophage 1954 | D:3 | Killed a necrophage 1955 | D:3 | Reached XP level 5. HP: 25/29 MP: 4/14 2530 | D:4 | Reached skill level 5 in Spellcasting 2735 | D:4 | Reached XP level 6. HP: 34/34 MP: 10/15 3020 | D:4 | Found a glowing drain. 3024 | Sewer | Entered a sewer 3475 | Sewer | Learned a level 4 spell: Fulminant Prism 3476 | Sewer | Reached XP level 7. HP: 40/40 MP: 15/17 3481 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 4063 | D:4 | Reached skill level 1 in Hexes 4111 | D:4 | Reached skill level 1 in Translocations 4361 | D:4 | Found an iron altar of Okawaru. 4579 | D:5 | Entered Level 5 of the Dungeon 5050 | D:5 | Reached skill level 5 in Stealth 5052 | D:5 | Reached XP level 8. HP: 32/45 MP: 13/20 5294 | D:5 | Found an opulent altar of Gozag. 5707 | D:6 | Noticed Prince Ribbit 5899 | D:6 | HP: 2/45 [poisoned by a water moccasin] 5900 | D:6 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 5900 | D:6 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 5900 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 5900 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_micro_e, hangedman_decor_push D:2: layout_basic, kennysheep_generic_room_13 D:3: layout_rooms, nicolae_ashenzari_skybound, hangedman_decor_diamond_cutter, minmay_misc_feat_doors D:4: layout_basic, general_overflow_altar, gup_sewer_entry_bowl D:5: layout_cave_pools, kennysheep_mini D:6: layout_loops_ring, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.4 Fighting | 1 2 | 2.9 Dodging | 3 4 | 4.9 Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.3 Hexes | 2 | 2.0 Translocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 40 | 47 | 43 || 130 Searing Ray | 2 | 14 | 19 || 35 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armor: Robe | 2 | 4 | 7 || 13 Dodge: Dodged | 1 | 21 | 20 || 42