Seeded DCSS version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 10909070611058718959 (custom seed) 86 Zeld the Conjurer (level 4, -3/35 HPs) Began as a Draconian Conjurer on May 14, 2022. Blown up by Ijyb (21 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:02:21 (2606 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 2606, Time: 00:02:22 Health: -3/35 AC: 5 Str: 10 XL: 4 Next: 26% Magic: 3/7 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . d - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: repel missiles A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour d - a scarf of repulsion (worn) Scrolls a - a scroll of enchant weapon {unknown} b - a scroll of silence {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} e - a potion of berserk rage {unknown} f - a potion of curing {unknown} g - a potion of brilliance {unknown} i - a potion of attraction {unknown} Skills: * Level 1.4 Fighting + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.4 Spellcasting * Level 4.4 Conjurations + Level 0.4 Hexes + Level 0.8 Translocations * Level 1.2 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Iskenderun's Mystic Conj/Tloc 12% 2d5 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History h - a scroll labelled KIM INOULETOETZ You see here a giant cockroach corpse. You now have 73 gold pieces (gained 14). i - a lumpy pink potion You now have 85 gold pieces (gained 12). Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of mindburst (12). Ijyb shouts! Ijyb is nearby! Ijyb is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of mindburst (12) (78% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of mindburst (12) (moderately wounded, 78% to hit) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. Ijyb zaps a wand. Your mind is blasted! Ijyb zaps a wand. You barely resist. Ijyb zaps a wand. Your mind is blasted! You see here a giant cockroach corpse. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... #g# #.# #g##### # #.....# ##### #.# #####g# #...##.#.# ### # #.....# #........ #######<# #...###.##### #...##.#.##....##.# #........####........##(...##.. #.......†.....@#.# #........ #.........g......# #........ .....######........###+##........ ###.. #...................... #. #..........)........... #. #..................#### #............####### ######.......# ######### You could see Ijyb. Vanquished Creatures Terence (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 3 ball pythons 2 endoplasms 2 giant cockroaches 11 hobgoblins 3 kobolds 2 quokkas (D:1) A bat (D:1) 3 goblins (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 515 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 546 | D:1 | Learned a level 2 spell: Searing Ray 1630 | D:2 | Reached skill level 1 in Fire Magic 1630 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/6 1819 | D:2 | Reached skill level 1 in Fighting 2032 | D:2 | Noticed Terence 2095 | D:2 | Killed Terence 2096 | D:2 | Reached XP level 4. HP: 11/35 MP: 0/7 2108 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2574 | D:3 | Noticed Ijyb 2606 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minmay_split_cup_small D:2: layout_rooms, shapermc_ecumenical_altar_petra, uniq_terence D:3: layout_basic, mainiacjoe_overflow_large_starburst, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.2 Stealth | 2 | 2.1 Fighting | 1 | 1.4 Dodging | 2 | 2.1 Spellcasting | | 2.4 Conjurations | | 4.4 Hexes | | 0.4 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 50 | 5 || 55 Tailslap | 5 | 1 || 6 Punch | 1 | 1 || 2 Cast: Magic Dart | 42 | || 42 Searing Ray | 9 | 6 || 15 Armor: Skin | 14 | 2 || 16 Dodge: Dodged | 41 | 1 || 42