Dungeon Sprint DCSS version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 13527498883481452850 0 Zeld the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on May 15, 2022. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (28 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 28, Time: 00:00:16 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: on berserk cooldown, slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Ijyb is almost dead. You closely miss Ijyb. Ijyb is almost dead. Ijyb misses you. You barely miss Ijyb. Ijyb is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail of willpower and carrying a wand of flame (7) (almost dead, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb closely misses you. x2 Unknown command. You hit Ijyb but do no damage. You tail-slap Ijyb, but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. Unknown command. You barely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. x2 Unknown command. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. Unknown command. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb closely misses you. Ijyb screams, "It's all mine!" Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..g..# #.@# #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D | Noticed Ijyb 28 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 20 Tailslap || 2 Cast: Magic Dart || 4 Use: Potion || 1 Armor: Skin || 4 Dodge: Dodged || 10