Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 14650650566770358657 16 Zeld the Magician (level 2, -2/22 HPs) Began as a Djinni Conjurer on May 16, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (645 turns). Zeld the Magician (Djinni Conjurer) Turns: 645, Time: 00:00:39 Health: -2/22 AC: 2 Str: 6 XL: 2 Next: 75% Gold: 12 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} Skills: * Level 0.9 Fighting * Level 0.8 Armour + Level 2.3 Dodging + Level 1.7 Stealth * Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin closely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. You escape the ball python's grasp. The hobgoblin hits you. You die... #)J# #..... #.r##...#.# #.S......# .. ####J##.## .. #r.# #. #.## #.###### #S# .# #......# #g# ..## #..###.###@# ..... #>......##.# ......#..........# ......##......##.# .# #.....###.###.# ###........# #.# .# # #.####.#######.#### .# ###.#....# #.......##.# .###.....# #.##.##....# You could see an endoplasm, a quokka, a hobgoblin and a ball python. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 bats (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 363 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 645 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, st_stairs_1 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 41 Armor: Robe || 5 Dodge: Dodged || 17