Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 9216995450638756756 30 Zeld the Conjurer (level 3, -4/28 HPs) Began as a Draconian Conjurer on May 16, 2022. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:33 (1942 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 1942, Time: 00:03:34 Health: -4/28 AC: 5 Str: 9 XL: 3 Next: 5% Magic: 1/6 EV: 12 Int: 20 God: Gold: 28 SH: 5 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect + (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ b - amulet of reflection HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Jewellery b - an amulet of reflection (around neck) d - a ring of flight Scrolls a - a scroll of enchant weapon {unknown} c - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} f - a scroll of holy word {unknown} Skills: * Level 1.3 Fighting + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Cause Fear Hex 1% N/A 83% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) Okay, then. Sigmund flickers, as though insubstantial. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Without enough magic to sustain it, your searing ray dissipates. A magic dart appears from out of thin air! The magic dart hits you. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame misses you. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You are confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You die... #.# #[ #.# #. ##.## #. #.(.## #. ##.#.#.## #. #.##.##.# #. ##.#.#.## #. #^..## #. ##@## #[ #.# .. #{# ##. #g# #. #.# #. #.# ## #.# #.# #.# You could see a goblin. Vanquished Creatures A ball python (D:2) 2 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A kobold (D:1) 4 quokkas (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 438 | D:1 | Found a faded altar of an unknown god. 602 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 718 | D:1 | Reached skill level 1 in Fighting 1424 | D:1 | Learned a level 2 spell: Searing Ray 1614 | D:2 | Reached XP level 3. HP: 13/28 MP: 4/6 1881 | D:2 | Noticed Sigmund 1931 | D:2 | HP: 1/28 [something/magic dart (5)] 1942 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 60 Tailslap || 4 Cast: Magic Dart || 52 Searing Ray || 2 Armor: Skin || 30 Dodge: Dodged || 60 Block: Other || 17