Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 17871653229313248144 40 Zeld the Conjurer (level 3, -5/29 HPs) Began as a Draconian Conjurer on May 16, 2022. Slain by a black bear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1624 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 1624, Time: 00:01:42 Health: -5/29 AC: 7 Str: 9 XL: 3 Next: 30% Magic: 0/6 EV: 12 Int: 20 God: Gold: 70 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . q - +0 cloak rCorr . Rampage . (no gloves) Will ..... a - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 pair of boots (worn) q - a +0 cloak (worn) Scrolls b - a scroll of identify {unknown} Potions c - 2 potions of mutation {unknown} d - a potion of curing {unknown} Skills: * Level 1.6 Fighting + Level 1.9 Dodging + Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the kobold. You kill the kobold! You finish channelling your searing ray. The black bear goes berserk! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 100% to hit) The magic dart hits the black bear. The black bear is almost dead. The black bear bites you! The black bear claws you but does no damage. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear misses you. The black bear claws you but does no damage. Unknown command. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. x2 The black bear closely misses you. x2; The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear misses you. The black bear claws you but does no damage. The black bear closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 100% to hit) The magic dart hits the black bear. The black bear is almost dead. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Unknown command. The black bear bites you! You die... ............... ###........... #.# ............. #.# .###.....[... #.# ..###...#... #.# #.......#.## #.# #####.#.#.# #.# #.#...## #.# #..#...# #@# ##.....#####h# ###....).##.# ##..##.##.## #####.#...# #.....# ##...<# ##...# ##### You could see a black bear (berserk). Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 7 hobgoblins (D:1) 4 jackals (D:1) 5 kobolds 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 14/22 MP: 1/5 116 | D:1 | Learned a level 2 spell: Searing Ray 280 | D:1 | Reached skill level 1 in Fighting 818 | D:1 | Found a faded altar of an unknown god. 836 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1595 | D:2 | Noticed a black bear 1624 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, ebering_ecumenical_altar_rust D:2: layout_rooms, serial_shops, nicolae_square_shop, kennysheep_generic_room_8, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 54 Tailslap || 9 Punch || 1 Cast: Magic Dart || 55 Searing Ray || 1 Stab: Distracted || 1 Armor: Skin || 27 Dodge: Dodged || 47