Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 6738990272376621760 13 Zeld the Conjurer (level 2, 0/23 HPs) Began as a Draconian Conjurer on May 16, 2022. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (445 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 445, Time: 00:01:09 Health: 0/23 AC: 4 Str: 9 XL: 2 Next: 24% Magic: 0/5 EV: 12 Int: 18 God: Gold: 27 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Scrolls a - a scroll of amnesia {unknown} b - a scroll of magic mapping {unknown} Skills: * Level 1.0 Fighting + Level 1.8 Dodging + Level 1.9 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 47% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. Found a whip. The jackal closely misses you. The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python barely misses you. Your Fighting skill increases to level 1! The ball python barely misses you. The ball python misses you. Found a stone staircase leading down. Found a scroll labelled BOARHO COODIT and a scroll labelled TION XEBIH. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. You see here a scroll labelled BOARHO COODIT. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python closely misses you. x2 Unknown command. Unknown command. Found a scroll labelled TION XEBIH. The ball python closely misses you. The ball python misses you. The ball python bites you. You die... #.##..........). ###.#.....#....... #......?.###...... #.......#####..... #......#.....#..†. ##....?###...###... ##.....#####.#####.. ##.....#...........#: #...@S###....<....### #.....## ##.......## # #....#.$...#.....#.... ##.?###...###...## ... #.# ##.# ##.## #.# .. .... .... ... .. ... .. ..... ### ... #.. .. .####. ##. You could see a ball python. Vanquished Creatures A ball python (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:2) A quokka (D:2) 3 rats (D:2) 11 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | You fall into a shaft and drop 1 floor! 269 | D:2 | Noticed Terence 385 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 431 | D:1 | Reached skill level 1 in Fighting 437 | D:1 | HP: 1/23 [ball python (2)] 445 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_lined_room_, infiniplex_forest_clump_large, infiniplex_forest_lined_corner, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 24 Tailslap || 3 Cast: Magic Dart || 17 Armor: Skin || 19 Dodge: Dodged || 46