Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 17426612247808533655 64 Zeld the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on May 17, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:23 (3000 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 3000, Time: 00:02:24 Health: -2/28 AC: 5 Str: 9 XL: 3 Next: 91% Magic: 0/6 EV: 12 Int: 20 God: Gold: 63 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn e - ring of flight MPRegen 0.10/turn (no ring) @: flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Jewellery e - a ring of flight (left hand) Scrolls a - 2 scrolls of teleportation {unknown} b - a scroll of torment {unknown} c - a scroll of enchant armour {unknown} g - a scroll of brand weapon {unknown} Potions d - a potion of curing {unknown} f - a potion of mutation {unknown} h - a potion of resistance {unknown} i - a potion of ambrosia {unknown} Skills: * Level 1.6 Fighting + Level 2.0 Dodging + Level 2.2 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc is moderately wounded. Unknown command. The orc priest miscasts a cantrip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks satisfied for a moment. The orc hits you with a +0 short sword. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. Unknown command. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest begins to cast a cantrip, but forgets the words! The orc priest mumbles some strange prayers to Beogh against you. You barely resist. Your magical contamination has completely faded away. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.# #.# #.# ###############># #...............# #+# #####'#############.# ###.## #......##### ### .... +............ ####.##.#####...@...##### ..........o.+........... .....#.#.##.#.......#.## ### #.#..#..o....#.#.# #.##.#####.....# # #o .# #.....# o# ## #.....# . #.....# # #.....# You could see an orc priest. Vanquished Creatures An adder (D:3) 3 dart slugs An orc (D:3) 4 ball pythons 6 endoplasms 3 giant cockroaches (D:1) 7 goblins 6 hobgoblins 2 kobolds 3 quokkas 2 bats 3 frilled lizards 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 348 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 427 | D:1 | Learned a level 2 spell: Searing Ray 448 | D:1 | Found Cyin's Magic Scroll Shop. 546 | D:1 | Reached skill level 1 in Fighting 852 | D:1 | Found a faded altar of an unknown god. 1354 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/6 3000 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, nicolae_shop_window_shopping D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_s, chequers_hall_statues_corner_a, chequers_hall_statues_y, corexii_hall_statues_l, chequers_hall_statues_wall_a, corexii_hall_statues_l D:3: wander_river, layout_basic, chequers_serial_rivers_large_b, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.2 Dodging | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 67 Tailslap || 8 Cast: Magic Dart || 85 Searing Ray || 2 Armor: Skin || 29 Dodge: Dodged || 56