Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16686212549755825101 37 Zeld the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on May 21, 2022. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (2462 turns). Zeld the Chiller (Merfolk Ice Elementalist) Turns: 2462, Time: 00:03:28 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 7/7 EV: 13 Int: 16 God: Gold: 58 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn j - ring of resist corrosion MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of resist corrosion (left hand) Scrolls b - 2 scrolls of vulnerability {unknown} c - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} g - a scroll of silence {unknown} h - a scroll of blinking {unknown} Potions d - a potion of degeneration {unknown} f - a potion of lignification {unknown} i - 3 potions of heal wounds {unknown} k - a potion of flight {unknown} Skills: + Level 3.2 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 8% 3 c - Ozocubu's Armour Ice 17% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 4% N/A 50% 3 Hailstorm Conj/Ice 10% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 88% 4 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the frilled lizard. Terence hits you with a +0 flail. The frilled lizard bites you. The frilled lizard barely misses you. The frilled lizard misses you. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Terence closely misses you. Terence closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail You freeze Terence. Terence is lightly wounded. Terence barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded) You freeze Terence. Terence is lightly wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Found a book of Spectacle. You see here a book of Spectacle. You pick up a book of Spectacle and begin reading... You add the spells Dazzling Flash, Iskenderun's Mystic Blast and Starburst to your library. You open the door. Terence barely misses you. There is an open door here. Okay, then. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You see here a +0 whip. Found a whip. As you open the door, it creaks loudly! Terence hits you with a +0 flail! You die... #.....# #.....# #....)# ########## #.....# ...(...... #.....# .......... #.....# .......... #.....#####............ #.....@....# .......... ##....@####.# .......<.. #...$.....# .......... ##.....#.#.# >......... .........#)# .......... .........#.# .......... ..(......#.# ########## .........#.# .........#.# You could see Terence. Vanquished Creatures A gnoll (D:1) 7 bats An endoplasm (D:2) A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 4 frilled lizards 3 kobolds A rat (D:1) 26 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 2 plants (D:1) 3 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 974 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 1473 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1477 | D:1 | Learned a level 3 spell: Frozen Ramparts 1481 | D:1 | Learned a level 3 spell: Ozocubu's Armour 2218 | D:2 | Noticed Terence 2462 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Freeze || 37 Armor: Robe || 13 Dodge: Dodged || 55