Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11259049440435788589 225 Zeld the Conjurer (level 5, 0/42 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:32 (3564 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 3564, Time: 00:03:33 Health: 0/42 AC: 7 Str: 4 XL: 5 Next: 68% Magic: 3/14 EV: 13 Int: 25 God: Gold: 143 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . h - +1 cloak rCorr . Rampage . g - +1 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) @: berserking, lethally poisoned (0 -> -3), very quick A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 143 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +1 pair of gloves (worn) h - a +1 cloak (worn) k - a +0 helmet (worn) Scrolls b - a scroll of fear {unknown} d - 3 scrolls of identify {unknown} e - 4 scrolls of enchant armour {unknown} f - a scroll of holy word {unknown} j - a scroll of acquirement {unknown} l - a scroll of vulnerability {unknown} Potions c - 2 potions of berserk rage i - a potion of lignification {unknown} m - 2 potions of degeneration {unknown} Skills: + Level 3.3 Dodging - Level 2.4 Stealth * Level 5.3 Spellcasting * Level 5.5 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 4% 3 Confusing Touch Hex 16% N/A 11% 3 Portal Projectile Hex/Tloc 32% N/A 11% 3 Yara's Violent Unravell Hex/Tmut 5% 3d4 82% 5 Blade Hands Tmut 3% N/A 91% 5 Excruciating Wounds Necr 3% N/A 91% 5 Enfeeble Hex 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Nemelex Xobeh Qazlal Sif Muna Uskayaw Xom Zin The Shining One Message History You are poisoned. The scorpion poisons you! Unknown command. The searing ray hits the scorpion! You kill the scorpion! You finish channelling your searing ray. You feel very sick. The scorpion misses you. The scorpion barely misses you. Training target 2.0 for Translocations reached! Your Spellcasting skill increases to level 5! Your Translocations skill increases to level 2! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (81% to hit) Okay, then. You feel sick. A nearby fungus withers and dies. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You see here a scorpion corpse. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. Unknown command. You punch the scorpion! You punch the scorpion, but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You hit the scorpion. You punch the scorpion. The scorpion is almost dead. The scorpion stings you. You die... #....## ###.###.### #####.....###.'.#>#.'.# .#.............#.#'#.#.# #### ...........#####.....#.####... .#.####.#### ###'###........ #..### #.# ##.###.#. ##...### #.####.# #.#. ####†.### #....#.# #.## ##^@.# ####...# #... ##.s# #.### #### #.^.†.).#### # #..#.P...P.# ## ...#####..P.PP^ #. ## ..^^.#P +. )#.^... #. ^#.^..###### ## ##.P^###...# # You could see a scorpion. Vanquished Creatures A scorpion (D:4) A centaur zombie (D:3) 7 adders 4 worms 2 dart slugs (D:2) 3 orcs (D:3) 5 endoplasms A giant cockroach (D:3) 2 goblins (D:3) 3 hobgoblins 4 quokkas 4 ball pythons (D:1) 10 bats A frilled lizard (D:1) 6 kobolds 2 rats (D:2) 56 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:4) 4 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 547 | D:1 | Found a faded altar of an unknown god. 735 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 739 | D:2 | Learned a level 2 spell: Searing Ray 1061 | D:2 | Reached skill level 1 in Hexes 1118 | D:2 | Reached XP level 3. HP: 15/19 MP: 5/10 1699 | D:2 | Reached skill level 1 in Translocations 1908 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1924 | D:3 | Learned a level 4 spell: Fulminant Prism 1929 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2034 | D:3 | Reached skill level 5 in Conjurations 2365 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 3176 | D:4 | Found a staircase to the Ecumenical Temple. 3234 | Temple | Entered the Ecumenical Temple 3560 | D:4 | Reached skill level 5 in Spellcasting 3563 | D:4 | HP: 2/42 [poisoned by a scorpion] 3564 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, shapermc_ecumenical_altar_ellora, nrook_mini_vaults D:2: layout_loops_ring D:3: layout_rooms, chequers_garden, grunt_decor_mini_mirrors, kennysheep_generic_room_2 D:4: old_forge, layout_loops_corners, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_glassed_door Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 2 | 2.0 Spellcasting | 4 5 | 5.3 Translocations | 1 2 | 2.0 Conjurations | 5 | 5.5 Dodging | 3 | 3.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Punch | | 2 || 2 Cast: Magic Dart | 25 | 27 || 52 Searing Ray | 15 | 15 || 30 Use: Potion | | 1 || 1 Armor: Robe | 3 | 8 || 11 Dodge: Dodged | 7 | 22 || 29