Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4662788232993498392 175 Zeld the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Slain by an iguana (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:19 (3550 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 3550, Time: 00:05:19 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 29% Magic: 6/14 EV: 13 Int: 25 God: Gold: 163 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a ring of poison resistance Scrolls b - 3 scrolls of identify {unknown} c - a scroll of holy word {unknown} d - a scroll of silence {unknown} f - a scroll of noise {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} l - a scroll of immolation {unknown} Potions e - a potion of mutation {unknown} h - a potion of flight {unknown} i - a potion of attraction {unknown} j - a potion of resistance {unknown} m - a potion of cancellation {unknown} o - a potion of magic {unknown} Skills: + Level 3.3 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting * Level 5.3 Conjurations - Level 2.0 Hexes + Level 1.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Beastly Appendage Tmut 12% N/A 9% 1 Pain Necr 24% 1d5 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Wereblood Tmut 6% N/A 13% 2 Dazzling Flash Conj/Hex 48% N/A 5% 3 Confusing Touch Hex 16% N/A 11% 3 Summon Guardian Golem Hex/Summ 11% N/A 17% 3 Call Canine Familiar Summ 6% N/A 26% 3 Spider Form Tmut/Pois 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Agony Necr 6% N/A 93% 5 Excruciating Wounds Necr 3% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 : Message History You open the door. An iguana comes into view. An iguana is nearby! An iguana is nearby! There is an open door here. The iguana hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (83% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is lightly wounded. The iguana barely misses you. Unknown command. The searing ray hits the iguana. The iguana is moderately wounded. The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is moderately wounded. You finish channelling your searing ray. The iguana bites you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 83% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana but does no damage. The iguana is moderately wounded. The iguana bites you! You die... #.....#..( #.... #.....#... #.... #.....#... #...########'###... #...##...........# . #....#...........# .. #....#...........# ... #.l..#.(......(..# .... #.@..#...........# ....> #....#...........# ......#'####...........# ................#######.. ................# .. ................# . .....)..........# ................+ ................# You could see an iguana. Vanquished Creatures An ogre (D:3) An adder (D:2) An adder skeleton (D:2) 4 worms 2 bats 8 endoplasms 2 giant cockroaches (D:2) 6 goblins 6 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 6 frilled lizards 13 kobolds 4 rats 66 creatures vanquished. Vanquished Creatures (others) 8 plants (D:2) 8 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 242 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Reached skill level 1 in Hexes 1005 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1493 | D:2 | Reached skill level 1 in Translocations 1969 | D:2 | Found a faded altar of an unknown god. 2050 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 2055 | D:2 | Learned a level 4 spell: Fulminant Prism 2060 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2305 | D:2 | Found Ikadol's Book Emporium. 2619 | D:2 | Reached skill level 5 in Conjurations 3212 | D:3 | Noticed an ogre 3220 | D:3 | Killed an ogre 3221 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 3550 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, chequers_mini_garden D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], lexackson_kobold_supper D:3: layout_rooms, small_statue_intersection, palyth_stone_intersect, chequers_serial_rivers_micro_c D:4: layout_gridville, chequers_temple_overflow_statue_of_worship, serial_bayou_pond_e, pf_guarded_unrand_delatra Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.0 Translocations | 1 | 1.7 Spellcasting | 4 | 4.8 Dodging | 3 | 3.3 Conjurations | 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 64 | 1 || 65 Searing Ray | 10 | 19 || 29 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | 3 | 8 || 11